Flask Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tattered old clothes. He has dyed his greying lavender fur a little too much giving a sharp lavender color. His eyes are hazel.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Ugly, Greedy, Antagonistic. Bonds: Military. Occupation: Banker
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 23 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 10 (+0) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Terran, Auran, Gnoll
Attacks Melee +1 / 2d8-2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. Silver comb with moonstones (100 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp).
Norkruuth Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he wears baggy green pantaloons and a black scarf, and is pretty ugly. He sports a flattop crest cut. His ears are large.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is frequently practicing swordplay.
History: Norkruuth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: To be a Brewer again; and expand his business
Flaws: Ugly, Mundane. Bonds: Military, Poor, Job. Occupation: Apothecary
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 7
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 4 (-3) | 14 (+2) | 17 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Celestial, Giant, Dwarven
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp.
Vicky Yorke, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her blonde hair is cut short with large spiked bangs in the front. Her eyes are likewise blue.
Personality: Her tongue was cut out and she uses sign language. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Vicky was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: Doesn't want to be a Ruler and was forced into it by her family.
Ideals: Fighting, Athletic. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Ruler
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Peridot (40 gp).
Nadarr Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His green crest has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to make people angry or surprised. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born into a rich family. Nadarr abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has a crush on the local marshal
Flaws: Insane, Antagonistic. Bonds: Has a crush, Adventurer, Rich. Occupation: Gardener
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 10)
Armor Class 13
Hit Points 36 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nimble Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She very much looks the part of a Blacksmith, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. She has no fur. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is able to make almost anything out of random pieces of junk.
History: The child of a Fortune-teller, who enjoyed hunting, Nimble was taken on many hunting expeditions. Nimble liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She ran away from her former home and has been making her living as a Blacksmith for the past few years.
Motivation: To end her boredom.
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job, Nature. Occupation: Blacksmith
Voice: Low and grunting
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Evil (CR 7)
Armor Class 11
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Draconic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 40 pp. 1 Minor magic item.
Ida Garrick, Female Human [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She is physically well-built. Her white hair is matted, messy, and big. Her ears are large.
Personality: She has a massive crush on the younger sibling of the Carter who has hired her part-time. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. She has been a successful dealer in antiques buying low and selling high.
Motivation: To settle down with her crush; and she wants to get laid
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Religious. Occupation: Carter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. Obsidian (7 gp). 1 Backpack.
Kathra Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She is physically well-built. Her white hair is cut short. Her half smiles and blue eyes are beguiling and draw you in.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Kathra was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She has set out to sabotage the competition.
Motivation: Further expansion of business; and she wants revenge against illithids
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Enemies, Job. Occupation: Carter
Voice: Sensual and smooth
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 84 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 4000 gp. Bloodstone (80 gp). Moss agate (14 gp). Violet garnet (900 gp). Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
