Smoking In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. He has moderate length black fur. His eyes are copper.
Personality: Smoking is depressed about a lot of things. He tends to be a nihilist. He is lazy, self-centered, vain, and jealous.
History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Smoking fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes; and he loathes his own lifestyle
Flaws: Depressed, Selfish. Bonds: Attractive, Poor. Occupation: Jeweler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 77 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1500 gp.
Cloak On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a faded coat and loose pants complete with top hat. His fur is cut close to his head. His yellow eyes have a joyful gleam in them most of the time.
Personality: A skeptical and narcissistic man, Cloak's first love is himself. His second love is also himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Laborer for hire.
Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Adventurer, Job. Occupation: Laborer
Voice: Breathy voice
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Druidic, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Bardryn Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown vest and prefers green and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries with her a set of crossbows, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She has auburn hair. She wears round tiny glasses practically rammed into her face.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Bardryn is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: A powerful slaver made her what she is. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has been saving her money to try and buy her sister's freedom.
Motivation: Doesn't want to be a Stableman and was forced into it by her family.
Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Stableman
Voice: Pronounces O like U
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Malquis Firahel, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman dresses well, typically a more casual-formal manner. Her hair is cut close to her head. Her violet eyes dart from person to person.
Personality: A deeply religious woman she believes everything happens for a reason. She has a habit of throwing herself into exceedingly dangerous situations.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She went to a religious school and was inspired by the priests there in charitable deeds. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom; and she is compelled to act according to her religious beliefs
Flaws: Impulsive, Mundane. Bonds: Attractive, Poor, Religious. Occupation: Painter
Voice: Pronounces O like U
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 5 (-3) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 500 sp. Eye agate (10 gp).
Rael Raethran, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His red hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, he has a hard time making friends. He would rather hide behind his crafts than deal with other people.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered singing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Artistic. Flaws: Insane, Antagonistic, Shy. Occupation: Painter
Voice: Smooth and feminine
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 40 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 2300 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). A necklace of small pink pearls (2000 gp). A necklace of small pink pearls (2000 gp). Old masterpiece painting (500 gp). A necklace of small pink pearls (2000 gp). Fire opal pendant on a fine gold chain (500 gp).
Bree TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a simple white robe with tan stripes complete with hood. Her hair is cut close to her head. Her eyes are a pleasant green.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Bree was born on a far western desert where she grew up under the tutelage of her mother, an expert Mayor. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is unsatisfied with her job.
Ideals: Justice. Flaws: Insane. Bonds: Job, Criminal record, Immigrant. Occupation: Mayor
Voice: Middle-eastern accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 8 (-1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp.
Horza Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. His chestnut hair is matted, messy, and big. His eyes are likewise blue.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invites people to come help in his community garden.
History: The child of a Tailor, who enjoyed hunting, Horza was taken on many hunting expeditions. Horza liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Animal Trainer for hire.
Motivation: To be a Tailor again; and further expansion of business
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Animal Trainer
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 41 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 70 pp. Alexandrite (300 gp). Deep blue spinel (300 gp). Moonstone (60 gp). Pink pearl (150 gp). Brown-green garnet (150 gp). Rhodochrosite (6 gp). Banded agate (6 gp). Star ruby (800 gp).
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