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Cloud Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His black fur is lengthy. His eyes, though not visible through his cowl, are hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his mother. He has had some formal dancing training, and achieved minor success. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloud fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Selfish, Antagonistic. Bonds: Attractive. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Cloud Of Winter, Male Tabaxi Ranger 10
Medium (5'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Insight +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 210 pp. Fire opal pendant on a fine gold chain (1500 gp). A roughly beaten golden orb (160 gp). Old masterpiece painting (1500 gp). Finely wrought small gold bracelet (30 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulla Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a blue shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her silver hair is thinning but still full. Her eyes, though not visible through her cowl, are green.

Personality: She dislikes all the random violence that takes place in the north. She is harsh and unforgiving.

History: She was born several months after her father was called into army service. Through the years after Ulla was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Ulla's father didn't care for her much, and the feeling was mutual. She then took over the family business and is one of the better Guard for hire.

Motivation: To end her boredom; and sabotage a competitor

Ideals: Pacifist. Flaws: Antagonistic, Mundane. Bonds: Military, Job. Occupation: Guard

Voice: Slow speaker

Attributes [hide]

Ulla Pingun, Female Gnome Druid 3
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)8 (-1) 12 (+1)17 (+3)
Skills Deception +5, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 70 pp.


Social Check DCs


Dabbledob Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. His green eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a criminal king-pin and mafia family From his teen years he was always beautiful and desirable, so people have always doted on him. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Passionate, Impeccable. Bonds: Attractive, Criminal record. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Dabbledob Loofollue, Male Gnome Expert 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)5 (-3) 13 (+1)15 (+2)
Skills Nature -1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. Malachite (10 gp). Iolite (60 gp). Emerald (1000 gp). 1 Disguise kit. 1 Good lock.


Social Check DCs


Vlorn TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His eyes are blue and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Ugly, Terse. Bonds: Family, Religious. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Vlorn TellPenny, Male Halfling Barbarian 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Oskar Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears professional attire. His hair is long and brown with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is afraid of women and trembles around them

History: He was born in a small forest village. A freak accident while working with his Barber mother left him crippled. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world.

Ideals: Joker. Flaws: Shy, Disease. Bonds: Attractive, Nature. Occupation: Crown-heir

Voice: Eastern European accent

Attributes [hide]

Oskar Battlehammer, Male Dwarf Paladin 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)6 (-2) 13 (+1)7 (-2)
Skills Nature +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 9000 cp. Black star sapphire (500 gp). Lapis lazuli (11 gp). Citrine (30 gp).


Social Check DCs


Heward Milton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. He has shaved his head bald. He has a tattooed face.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes

Ideals: Artistic, Logical, Persistence. Flaws: Ugly, Insane. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Heward Milton, Male Human Paladin 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 gp. 1 Banded mail.


Social Check DCs


Caeldrim Morris, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a clover on it. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is afraid of women and trembles around them

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Caeldrim took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He has set out to sabotage the competition.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Caeldrim Morris, Male Half-Elf Monk 5
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 100 gp. Azurite (16 gp). Zircon (30 gp). Black pearl (1400 gp). Black pearl (1400 gp). 1 Minor magic item.


Social Check DCs

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