Abad Generous, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a well pressed and immaculate suit (or dress). He wears a colorful flower in his black hair. His red eyes are slightly larger than normal.
Personality: Prone to second guessing himself, he comes off as nervous. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Abad studied abroad. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers; and to unite with his sister
Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Attractive, Family. Occupation: Knight
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 2d10-3, Ranged +4 / 2d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Avelina Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned female wears a violet vest and prefers black and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is tall, broad shouldered and powerfully built. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She wears a mask on her face.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She can't help but pocket interesting objects she comes across
History: Born in the west her family was never financially stable. She moved out south to avoid the crime she committed. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: A rival would like her out of the picture.
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Criminal record, Poor. Occupation: Body Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 60 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 800 gp. Chrysoprase (70 gp). Peridot (70 gp). Malachite (8 gp). Carnelian (70 gp). Pink pearl (130 gp). Eye agate (8 gp).
Halimath Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male is wearing colorful clothing, dressed as a Armorer. He is tall, broad shouldered and powerfully built. His golden hair is drawn into a tight pony tail with a cross scrunchie. He has a tattooed face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Halimath took refuge in the old dungeon and found the beat up lance and armor he uses now. He is searching for what he claims is his rightful reward.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to reunite with his old friends
Ideals: Fighting. Bonds: Military, Nature, Adventurer, Debt. Occupation: Armorer
Voice: Hollow voice
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 12)
Armor Class 12
Hit Points 15 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 5 (-3) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 3000 gp. Deep blue spinel (600 gp). Coral (90 gp). Aquamarine (600 gp). Iolite (30 gp).
Maagog Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an entirely black suit with blue socks and a vest with buckled shoes. His blue crest, when down, is lengthy. His fierce gold eyes like to dwell on things.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a ruthless business man, a trait he acquired from his father.
History: Maagog was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has recently gotten a pet goose that steals things from people.
Motivation: An old rival family wants him found; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Family, Criminal record. Occupation: Adventurer
Voice: Posh accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 4 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 4 (-3) | 8 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1600 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Minor magic item. 1 Minor magic item.
Ahvain Solvenstein, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'3", this man sports violet clothing, slightly heavier than average wear. He has moderate length golden hair. He has a tattooed face.
Personality: Ahvain hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: He's attracted to the PC; and regain custody of his daughter
Ideals: Artistic. Flaws: Mundane. Bonds: Immigrant, Family, Has a crush. Occupation: Animal Trainer
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Banded mail.
Aerdeth Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born several months after his mother was called into army service. His parents enrolled him in a Expert school at a young age so that he could practice his druidic talents. He left for the west, certain he would find work there.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Joker, Gifted. Bonds: Attractive, Military, Immigrant, Job. Occupation: Barkeep
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Drifting Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His fur, while still mostly beige, has prominent grey streaks. He tend to wears goggles to shield his eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a great chef.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Drifting took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Athletic, Joker, Gifted. Flaws: Addict. Bonds: Rich. Occupation: Shipwright
Voice: Whispers
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 52 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 6 (-2) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp. Peridot (80 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
