Adrik Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears just a grey suit. With a patchy brown beard and wild brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born to a Spy, his father struggled to pay the bills. He has had some formal music training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Weaver and was forced into it by his family.
Ideals: Athletic, Artistic. Bonds: Attractive, Family, Poor. Occupation: Weaver
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 7 (-2) | 14 (+2) | 2 (-4) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 pp.
Valanthe Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She is typically in her Mayor uniform, and she perpetually has her ceremonial dagger ready. Her red hair is greying along the sides and has receded to reveal a widow's peak. She wears round tiny glasses practically rammed into her face.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has built up a small fortune and can afford her own way.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting, Disciplined. Bonds: Job, Religious, Rich. Occupation: Mayor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 6 (-2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2900 sp.
Kairon Mystery, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears a colorful flower in his dark red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Kairon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He takes great joy in being the best Shipwright in town.
History: He got into the Shipwright business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Shipwright like his father before him.
Motivation: Expand his business; and to be a bookbinder again
Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Job, Religious. Occupation: Shipwright
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 1 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 5 (-3) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 18000 cp.
Liftrasa Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fighting clothing, which leaves very little to the imagination. Her blonde hair is lengthy and is close to two feet long. Her thin eyebrows rest above her beady blue eyes.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Liftrasa was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is currently in port desperately looking for someone to get her out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Slave, Poor. Occupation: Detective
Voice: Pronounces O like U
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 10)
Armor Class 10
Hit Points 41 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 6 (-2) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +4
Possessions: Violet garnet (1400 gp). Moss agate (15 gp). Emerald (1000 gp). Aquamarine (1400 gp). Jet (80 gp). Black pearl (1400 gp). Sard (20 gp).
Arjhan Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Bowyer. He has a slight overbite and is overall scrawny. His white crest is slicked back into a classic pompadour. His ears are large.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born into a rich family. His mother was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Persistence. Flaws: Ugly. Bonds: Enemies, Military, Rich, Adventurer. Occupation: Bowyer
Voice: Voice breaks
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Common Melee.
Rolf Gyula, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears skinny pants and wears a grey and green robe with the hood down. His blonde hair is thinning but still full. His violet eyes are slightly larger than normal.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a Gardener, his father struggled to pay the bills. Through the years after Rolf was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Rolf's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and he's repulsed by the pc
Ideals: Joker, Professionalism. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Herbalist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 140 gp.
Avelina Royal, Female Human [Permalink]
Personal [hide]
Description: She likes to wear brown tank tops with violet skirt. Her hair is red, silky, and of moderate length. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She dislikes all the random violence that takes place in the east. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Elven artifacts is her passion; and a need for knowledge about a nearby landmark
Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Adventurer, Immigrant. Occupation: Glassblower
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 13 (+1) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
