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NPC Generator

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Advanced [show]


Joan Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft blue waves gently in the breeze. Beneath her clothing is a huge mess of scar tissue. Her brown hair is cut short with large spiked bangs in the front. Her ears are large.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Dilettante arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Forgetful. Bonds: Rich, Slave. Occupation: Dilettante

Voice: Hissing voice

Attributes [hide]

Joan Berevan, Female Half-Elf Aristocrat 2
Medium (5'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)8 (-1) 12 (+1)14 (+2)
Skills Perception +3, Stealth +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1300 sp. 1 Half-Plate.


Social Check DCs


Garl Watson, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. He has moderate length chestnut hair. His eyes are likewise amber.

Personality: He is extraordinarily eccentric. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the east. He dropped out of school to support his sick mother, and resented it. He's since become an addict/alcoholic.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane, Addict. Bonds: Immigrant, Family, Job. Occupation: Assassin

Voice: Aggressive tone

Attributes [hide]

Garl Watson, Male Half-Orc Warlock 5
Medium (6'7") Half-Orc, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 13 (+1)12 (+1) 17 (+3)10 (+0)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Draconic
Attacks Melee +8 / 2d4+5, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 300 gp.


Social Check DCs


Barbena Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and sports empty pouches on her belt. She has wavy brown hair. She wears round tiny glasses practically rammed into her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for her, and Barbena does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Barbena was born with her mother's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Being a Barkeep kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Joker, Fighting. Flaws: Depressed. Bonds: Military, Attractive. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Barbena Daerdahk, Female Dwarf Monk 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)9 (-1) 13 (+1)16 (+3)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 30 pp.


Social Check DCs


Lorilla Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is typically in her Performer uniform. She sports golden long hair. Her eyes are hazel and she is always smoking a pipe.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born the only child of a wealthy merchant. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Performer job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor; and a rival would like her out of the picture

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Attractive, Criminal record. Occupation: Performer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lorilla Musgraben, Female Gnome Fighter 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 13 (+1)8 (-1)
Skills Intimidation +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Amber (60 gp). Bloodstone (80 gp). Red-brown spinel (60 gp). 1 Chain shirt. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Vicky Blumenthal, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She wears a robe, a symbol of the sun god around her neck, and a quarterstaff on her belt. Her blonde hair is knotted and matted. She has a dull look in her hazel eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She is frequently practicing swordplay.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Military, Mentor. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Vicky Blumenthal, Female Half-Elf Barbarian 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 33 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quelenna Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing colorful clothing, dressed as a Scribe and is in decent physical shape. She keeps her long red hair kept up in a rat tail. Her eyes are likewise brown.

Personality: A deeply religious woman she believes everything happens for a reason. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born to loving parents in a slum to the west. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She got away from her former life and has fallen to alcoholism.

Motivation: Her religion dominates her actions; and she has comitted a past crime that haunts her to this day

Flaws: Addict. Bonds: Religious, Family, Poor, Criminal record. Occupation: Scribe

Voice: Eastern European accent

Attributes [hide]

Quelenna Arnuanna, Female Half-Elf Expert 4
Medium (4'9") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 11 (+0)8 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Melissa Barney, Female Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this western woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her blonde hair is lengthy. She has several tiny ruby earrings on each ear.

Personality: Prone to second guessing herself, she comes off as nervous. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Melissa was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. She now mingles about in high society.

Motivation: Wants to work out more often; and wants to raise her children well

Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Rich, Family. Occupation: Bowyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Melissa Barney, Female Human Sorcerer 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)15 (+2) 9 (-1)15 (+2)
Skills Animal Handling +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Auran, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 30 pp. 1 Average lock.


Social Check DCs

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