Sarah Sherwood, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'6". She usually wears her brown robe and has her hammer always slung over her shoulder. She wears her chestnut hair down. Her green eyes are slightly larger than normal.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a logical person and will generally grow upset if things defy logic and science.
History: Her father raised her in a mountain cabin. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has worked as a Armorer like her mother before her.
Motivation: To reunite with her old friends; and she'd like to take her coworkers down a peg
Ideals: Logical. Flaws: Insane. Bonds: Nature, Job, Adventurer. Occupation: Armorer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 700 gp. Golden yellow topaz (1100 gp). Aquamarine (1100 gp). Blue quartz (16 gp). 1 Minor magic item.
Oriax Merit, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a pickaxe on his belt. He carries with him a set of pickaxes on his belt, each one with a aquamarine on the hilt. He has wavy brown hair. His eyes are likewise silver.
Personality: He is a hateful person. He taunts others and blames them for his problems. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He got into the Architect business at a young age. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Job, Rich. Occupation: Architect
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Deep blue spinel (200 gp).
Seebo Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. His brown hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He believes the world needs to unite to get rid of goblins once and for all.
History: Seebo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Seebo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Ugly, Shy. Bonds: Poor, Enemies. Occupation: Glassblower
Voice: Jittery and nervous
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 13)
Armor Class 15
Hit Points 64 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 17 (+3) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Aquan
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). Gold dragon comb with red garnet eye (1200 gp). Sapphire pendant on gold chain (1800 gp). A roughly beaten golden orb (70 gp).
Ghaliver Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. He carries with him a set of spears, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He sports a long blonde beard, and similarly colored long hair. His eyes are violet.
Personality: Stoic and calm, he prefers to meditate than take action. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to loving parents in a slum to the west. A freak accident while working with his Spy mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined. Flaws: Disease. Bonds: Military, Poor. Occupation: Barrister
Voice: Booming voice
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 7 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp.
Ulblyn Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears baggy white pantaloons and a brown scarf. He has a long chestnut beard with little hanging trinkets. He tend to wears goggles to shield his eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Engraver, but doesn't like to broadcast it.
Motivation: To pay off his debts; and to find somewhere to settle down
Flaws: Antagonistic, Mundane. Bonds: Religious, Job, Debt. Occupation: Tailor
Voice: Booming voice
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 27 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Giant, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2300 sp. Black velvet mask with numerous citrines (180 gp). 1 Masterwork manacles.
Patrick Shelby, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His right leg appears badly burned and disfigured. He has done his best to style his white hair to look like a famous performer. His blue eyes peer out from beneath his wide-brimmed grey hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a great chef.
History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Sabotage a competitor; and balancing his hectic life and new sailor responsibilities is difficult
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Sailor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Celestial
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 130 gp. Tourmaline (50 gp). 1 Banded mail.
Ahvain Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. His white hair is knotted and matted. His hazel eyes dart from person to person.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is afraid of women and trembles around them
History: The child of a Sage, who enjoyed hunting, Ahvain was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ahvain took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He became a Masseuse soon after.
Motivation: To be a Sage again; and he has a crush on the local sage
Flaws: Shy. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Masseuse
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 22 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 7 (-2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
Possessions: Tiger eye turquoise (13 gp). Blue diamond (6000 gp). Azurite (13 gp). Red-brown spinel (120 gp). Moonstone (70 gp). Black star sapphire (1000 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
