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NPC Generator

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Advanced [show]


Srorthen Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a green collared shirt and violet pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His copper crest is drawn into a tight pony tail with a card scrunchie. His eyes are gold and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Srorthen studied abroad. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: To be a Mortician again; and wants to open a new tavern

Ideals: Joker, Gifted. Bonds: Immigrant, Job, Attractive. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Srorthen Bhenkumbyrznaax, Male Dragonborn Commoner 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)14 (+2) 16 (+3)11 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnome, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Grisha Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing colorful clothing, dressed as a Performer. His whole body is exceptionally muscular. His golden hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: He will rave to anyone who will listen. He plays an instrument quite well.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. There was a wharf not far from home where he often wandered off to fish. He left for the west, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Insane. Bonds: Immigrant, Attractive, Slave, Nature. Occupation: Performer

Voice: Aggressive tone

Attributes [hide]

Grisha Huckabee, Male Half-Orc Warrior 6
Medium (5'0") Half-Orc, Chaotic Good (CR 6)
Armor Class 12
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)10 (+0) 14 (+2)9 (-1)
Skills Nature +3, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 3000 sp. Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A roughly beaten golden orb (130 gp).


Social Check DCs


Alvyn Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky blue painted plate armor. His brown hair is thinning but still full. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He enjoys reading and quiet.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Jeweler and found it very stressful. He has drifted from career to career and currently works as a Jeweler.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Shy, Ugly. Bonds: Job, Slave. Occupation: Jeweler

Voice: Scratchy, weak

Attributes [hide]

Alvyn Gimlen, Male Gnome Paladin 8
Small (3'3") Gnome, Lawful Good (CR 8)
Armor Class 13
Hit Points 75 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)11 (+0) 16 (+3)10 (+0)
Skills Acrobatics +5, Animal Handling +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 90 pp. Carnelian (30 gp). Blue sapphire (1000 gp).


Social Check DCs


Traki Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He wears tan trousers with pastel and black striped suspenders. He wears various colorful collared shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. In his 15th year, his parents were killed by a orcs raid, leaving Traki alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Professionalism. Flaws: Insane. Bonds: Rich, Enemies. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Traki Rothenel, Male Elf Druid 2
Medium (5'4") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 5 (-3)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 70 gp. 1 Climber’s kit.


Social Check DCs


Wella Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a simple burlap shirt and baggy pants. She conceals her halberd with her veritable burlap sack of a shirt. Her hair, while still mostly golden, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Wella grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She's since become an addict/alcoholic.

Motivation: She's looking for her big break; and she is wracked by social anxiety

Ideals: Disciplined. Flaws: Addict, Fearful. Bonds: Enemies, Adventurer. Occupation: Beggar

Voice: Smoker's lung

Attributes [hide]

Wella Bigheart, Female Halfling Commoner 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)5 (-3) 17 (+3)15 (+2)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 2000 sp. Amethyst (80 gp). Chalcedony (80 gp). Bloodstone (80 gp). Deep green spinel (80 gp).


Social Check DCs


Erias Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a moderate pudge and is not very fit. He has styled his golden hair well, parting it to the right. He has several tiny opal earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He never wears the same outfit twice, unless he absolutely has to.

History: The child of southern immigrants he idolized his mother. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now mingles about in high society.

Motivation: He desires power and/or immortality; and to pay off his debts

Ideals: Optimist, Artistic. Bonds: Rich, Immigrant, Debt, Adventurer. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Erias Rakankrak, Male Dwarf Ranger 4
Medium (4'5") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 19 (+4)13 (+1) 12 (+1)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Great On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman wears a well pressed and immaculate suit (or dress). Her clothes are grease stained in places. Her fur is gray and curly. She has blue eyes and a pastel hat with a green feather.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of a Map Maker, who enjoyed hunting, Great was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Great took refuge in the large cave and found the beat up longsword and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Flaws: Shy, Fearful. Bonds: Poor, Immigrant, Nature. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Great On the Water, Female Tabaxi Warlock 3
Medium (4'8") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)13 (+1) 14 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp. Solid gold idol (300 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Thieves’ tools.


Social Check DCs

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