Orianna Secret, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has done her best to style her black hair to look like a famous performer. This gold eyed northerner is not easily forgotten.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was raised in a white middle class family as the only child. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. She now mingles about in high society.
Motivation: To find somewhere to settle down; and she is greedy
Ideals: Justice. Flaws: Cynical, Mundane. Bonds: Rich, Immigrant. Occupation: Mercenary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 83 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
Possessions: 200 pp.
Jak Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a red collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. His eyes are likewise violet.
Personality: He can speak with the recently deceased. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Jak was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Jak's father didn't care for him much, and the feeling was mutual. Some 5 years later his spouse died after the birth of his son. Heartbroken, Jak never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: An old rival family wants him found; and doesn't want to be a actor and was forced into it by his family
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: In love, Family. Occupation: Actor
Voice: Soothing and warm
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fargrim Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears a faded coat and loose pants complete with Stetson hat. His auburn hair is greasy and uncared for. He has blue eyes and a grey hat with a black feather.
Personality: He is overprotective of those who hire his services. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: When he was but 5 years old his parents immigrated from the south. He was an athlete and attended two major summer competitions. He never won. He left for the south, certain he would find work there.
Motivation: A rival would like him out of the picture.
Ideals: Athletic. Flaws: Ugly. Bonds: Guardian, Criminal record, Immigrant. Occupation: Masseuse
Voice: Sensual and smooth
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +2
Possessions: 1 Half-Plate.
Wrenn Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is drawn into a tight pony tail with a rose scrunchie. His eyes are green.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Wrenn hails from a village terrorized by brigands. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wrenn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Fighting, Athletic, Justice. Bonds: Job, Enemies. Occupation: Miner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. 1 Minor magic item.
Smoking Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. He has a slight overbite and is overall scrawny. His brown fur is matted, messy, and big. His green unseeing eyes seem to look past you.
Personality: Prone to second guessing himself, he comes off as nervous. Smoking enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he is greedy
Flaws: Ugly, Disease, Shy, Hedonist. Bonds: Rich. Occupation: Ploughman
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 92 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 270 pp. Amber (100 gp). Zircon (60 gp). Bloodstone (60 gp). Blue sapphire (1100 gp). Hematite (4 gp). Lapis lazuli (4 gp).
Azaki Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a small bristly mustache and wavy silver hair. He wears round tiny glasses practically rammed into his face.
Personality: He is calm most of the time but flees social interaction. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Azaki grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Azaki. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: He desires power and/or immortality; and his relatives are trying to arrange a marriage
Ideals: Logical. Flaws: Shy. Bonds: Criminal record, Adventurer, Family. Occupation: Junk Dealer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 6 (-2) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.
Uadjit Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her green boots flare out at the collars. Her crest is greying and her face has many wrinkles. Her face is scarred and worn.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: The child of southern immigrants she idolized her father. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out
Flaws: Ugly, Shy, Antagonistic. Bonds: Slave, Immigrant. Occupation: Assassin
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 70 gp.
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