Nuthra Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she tends to wear a large black jacket. Her crest is green, silky, and of moderate length. Her eyes are red.
Personality: Overbrimming with self-confidence, Nuthra isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She does not trust anyone and sleeps with one eye open.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She feels that her past leaves her morally obligated to help; and she has money and likes to spend it
Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Rich, Family, Criminal record. Occupation: Shepherd
Voice: Rolls R's
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 9)
Armor Class 14
Hit Points 94 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal, Giant
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1400 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Old masterpiece painting (1400 gp). Large well-done wool tapestry (500 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). 1 Minor magic item. 1 Minor magic item.
Lavinia Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a perfectly clean shirt and pair of pants. Her hair is cut close to her head. Her face is covered beneath a completely black helmet.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is greedy.
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Rich, Enemies. Occupation: Bellfounder
Voice: Speaks in third person
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 7)
Armor Class 14
Hit Points 27 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Infernal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1100 gp. 1 Minor magic item.
Galinndan Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has a golden handlebar mustache and slicked back golden hair. His face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Galinndan embodies much of what other species detest in the Elves. He pushes his goals aggressively. He is also a coward if confronted.
History: When he was but 3 years old his parents immigrated from the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister
Flaws: Antagonistic, Fearful. Bonds: Immigrant, Family. Occupation: Farmer
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Jasmine Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She has a moderate pudge and is not very fit. She keeps her silver hair in a flapper bob. This amber eyed westerner is not easily forgotten.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Jasmine enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Jasmine was born the youngest of three triplets. A gypsy cursed her at a young age, leading to her ugly appearance. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Money/treasure; and to unite with her brother
Ideals: Impeccable. Flaws: Hedonist, Ugly. Bonds: Family, Rich. Occupation: Engraver
Voice: Old Prospector
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 3 (-4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp).
Maynild Charlton, Female Human [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, she is an attractive figure. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has done her best to style her auburn hair to look like a famous performer. She has a tattooed face.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She never wears the same outfit twice, unless she absolutely has to.
History: Born to a pair of adventurers, Maynild grew up listening to her father's many stories. She moved from fad to fad and when she turned 15 she discovered music. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Entrepeneur, Artistic. Flaws: Secretive. Bonds: Attractive, Adventurer. Occupation: Sculptor
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 37 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 600 gp.
Nemeia Charisma, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is dark red and very short. Her eyes are gold.
Personality: A deeply religious woman she believes everything happens for a reason. She is afraid of women and trembles around them
History: She served in the navy to pay for her family's outstanding loans. She went to a religious school and was inspired by the priests there in charitable deeds. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is compelled to act according to her religious beliefs
Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Religious, Military. Occupation: Knight
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 12 (+1) | 3 (-4) | 13 (+1) |
Senses Passive Perception 6
Languages Common, Celestial
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1200 gp. Alexandrite (400 gp). Tourmaline (80 gp). Onyx (70 gp). 1 Minor magic item. 1 Minor magic item.
Anastrianna Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). Her red hair is long and unkept. Her amber unseeing eyes seem to look past you.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. A true patriot, Anastrianna would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She served in the navy to pay for her family's outstanding loans. Through the years after Anastrianna was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Anastrianna's mother didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Philantrophist. Flaws: Ugly, Disease, Antagonistic. Bonds: Military. Occupation: Locksmith
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp. 1 Masterwork Common Melee.
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