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NPC Generator

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Advanced [show]


Azaki Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears tattered old clothes. His left hand appears badly burned and disfigured. His hair is white and curly. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a minor phobia of water and hates getting wet.

History: Born to a Stylist, his father struggled to pay the bills. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he feels kind of lost in life

Flaws: Ugly, Depressed, Fearful. Bonds: Poor. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Azaki Drover, Male Half-Elf Rogue 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Arcana +3, Deception +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Gerard Crane, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Tanner. He carries with him a set of crossbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He is the product a well kept family trust fund and as such has never really known need. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Fighting. Flaws: Terse. Bonds: Attractive, Military, Rich, Nature. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Gerard Crane, Male Half-Elf Cleric 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 20 pp. Star ruby (1500 gp). 1 Masterwork Common Melee.


Social Check DCs


Rathkran Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a butterfly on it. His silver crest is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Rathkran would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the north to a Fletcher, Rathkran learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Military, Job. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Rathkran Ebynichtomonis, Male Dragonborn Expert 2
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)10 (+0) 11 (+0)16 (+3)
Skills Acrobatics +5, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +2

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs


Kugáluga Haley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears just a black suit. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair is golden, silky, and of moderate length. He has hazel eyes and a black hat with a tan feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fletcher arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Flaws: Disease. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Kugáluga Haley, Male Half-Orc Expert 7
Medium (5'5") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)9 (-1) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +8 / 2d8+5, Ranged +2 / 2d8-1, Grapple +5

Possessions: 900 gp. Silver pearl (50 gp). Peridot (50 gp). Citrine (50 gp).


Social Check DCs


Quilla Offund, Female Gnome [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and she perpetually has her shield ready. Her long golden hair is drawn into a two foot long braid. Her face is scarred and worn.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Quilla is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born to a pair of adventurers, Quilla grew up listening to her mother's many stories. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. After a long history of fighting, Quilla and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and obtaining odd cultural elven artifacts is her passion

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Quilla Offund, Female Gnome Monk 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 7 (-2)13 (+1)
Skills Acrobatics +3, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp. Deep green spinel (110 gp).


Social Check DCs


Harriet Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a white broad hat and white clothes. Her whole body is exceptionally muscular. Her brown hair is cut jaggedly and amateurishly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is used to getting what she wants. In part because she is a meticulous planner.

History: The child of northern immigrants she idolized her mother. Her family was turned out during the war. She and her family wandered north to less war torn lands. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harriet fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Professionalism, Fighting. Flaws: Antagonistic, PTSD. Bonds: Immigrant, Job. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Harriet Hogcollar, Female Halfling Barbarian 8
Small (3'1") Halfling, Chaotic Neutral (CR 8)
Armor Class 15
Hit Points 38 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)15 (+2) 10 (+0)10 (+0)
Skills Persuasion +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rose Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she dresses in white turtlenecks beneath a pastel coat with brown slacks. She wears a deerstalker hat to cover her moderate length silver hair. Her violet unseeing eyes seem to look past you.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born at the edge of vast mountains. When Rose reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Flaws: Disease. Bonds: Job, Religious, Nature, Military. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Rose Stoutman, Female Halfling Warrior 3
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs

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