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NPC Generator

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Advanced [show]


Percival Rolands, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a violet armored body suit, with a simple yellow line shooting up and back down. His tied-back hair is black. His eyes are a pleasant blue.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth he was tutored by a cruel and relentless mentor. His mother was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist, Persistence. Bonds: Rich, Mentor. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Percival Rolands, Male Half-Elf Adept 8
Medium (5'8") Half-Elf, Lawful Good (CR 8)
Armor Class 8
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)16 (+3) 11 (+0)12 (+1)
Skills Athletics +4, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Ignan, Goblin, Infernal
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baradad Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears a weathered and beat up set of banded mail beneath an oversized green coat and is in decent physical shape. He has moderate length white crest. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and a rival would like him out of the picture

Ideals: Joker, Logical. Flaws: Addict. Bonds: Criminal record. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Baradad Raghthroknaar, Male Dragonborn Ranger 2
Medium (6'5") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)10 (+0) 16 (+3)9 (-1)
Skills History +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 sp. Tourmaline (130 gp). 1 Masterwork studded leather.


Social Check DCs


Oriff Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair, while still mostly chestnut, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.

Personality: Oriff speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was raised by priests from a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: To settle down with her crush.

Ideals: Impeccable. Bonds: Has a crush, Adventurer, Religious, Mentor. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Oriff Ungart, Female Dwarf Barbarian 5
Medium (3'9") Dwarf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 35 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Deception +3, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Tourmaline (110 gp). Moonstone (30 gp). Brown-green garnet (110 gp). Tourmaline (110 gp).


Social Check DCs


Anastrianna Firahel, Female Elf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a moderate pudge and is not very fit. She sports a flattop hair cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She always tries to repair and not replace. It was this mentality that drove her into the Marshal business.

History: Anastrianna was raised in a hard working conservative environment. Her parents enrolled her in a Warrior school at a young age so that she could practice her arcane talents. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Doesn't want to be a Marshal and was forced into it by her family; and she'd like to take her coworkers down a peg

Ideals: Gifted, Persistence, Logical. Flaws: Insane. Bonds: Job, Family. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Anastrianna Firahel, Female Elf Warrior 2
Medium (4'9") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vepar Frailty, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears a Stetson hat to hide her balding. Her skin is flawless and her white eyes scan people very quickly.

Personality: Calm and collected, she is a well trained Shipwright. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born into a rich family. Vepar abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted from career to career and currently works as a Shipwright.

Motivation: She is greedy; and she uses money and sex appeal to get what she needs

Bonds: Rich, Attractive, Job, Adventurer. Occupation: Shipwright

Voice: Loud with bravado

Attributes [hide]

Vepar Frailty, Female Tiefling Ranger 6
Medium (5'10") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Terran, Celestial
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 600 gp.


Social Check DCs


Tree Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a pastel coat over a yellow low-cut shirt, and a wide-brimmed hat upon her head. Her red fur has been sun bleached extensively. She has a tattooed face.

Personality: She has a massive crush on the younger sibling of the Soapmaker who has hired her part-time. She is frequently practicing swordplay.

History: When she was but 7 years old her parents immigrated from the north. A few years later when the south was not economically sound they moved to her current location. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mason. She hasn't told them the truth, but wants to settle down with them.

Motivation: She wants nothing more than to rejoin the army; and to settle down with her crush

Bonds: Has a crush, Military, Immigrant, Religious. Occupation: Soapmaker

Voice: Strong lisp

Attributes [hide]

Tree Of Clay, Female Tabaxi Aristocrat 3
Medium (6'0") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)15 (+2) 9 (-1)14 (+2)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 9
Languages Common, Undercommon, Draconic
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp. Azurite (10 gp). Tiger eye turquoise (10 gp). Moonstone (30 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tawna Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears red trousers with tan and grey striped suspenders. She wears various colorful collared shirts. Her silver hair is drawn into a tight pony tail with a card scrunchie. Her face is scarred and worn.

Personality: Eccentric and domineering, Tawna will drive conversation. She misses her home and complains about the freezing weather, even in summer.

History: She was born on a small isolated farm. When Tawna reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and she feels that her past leaves her morally obligated to help

Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Nature, Military. Occupation: Painter

Voice: Ums and uhs a lot

Attributes [hide]

Tawna Brightmoon, Female Halfling Fighter 3
Small (2'11") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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