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NPC Generator

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Advanced [show]


Quarion Floshem, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean blue cloak covering his clean studded leather. He keeps his auburn hair in a flapper bob. His face is scarred and worn.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has all his life been fascinated with music.

History: Quarion was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Carpenter. He has drifted from career to career and currently works as a Carpenter.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Carpenter

Voice: Speaks with back of mouth

Attributes [hide]

Quarion Floshem, Male Elf Bard 13
Medium (4'7") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 77 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)15 (+2) 10 (+0)16 (+3)
Skills Arcana +6, Intimidation +7
Senses Passive Perception 10
Languages Common, Elven, Orc, Celestial
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 700 pp. Golden circlet with four aquamarines (1000 gp). Gold music box (2000 gp). Gold music box (2000 gp). Black velvet mask with numerous citrines (150 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Jeweled electrum ring (6000 gp). 1 Medium magic item.


Social Check DCs


Malmûg Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears professional attire. His auburn hair is lengthy. His violet eyes dart from person to person.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small desert village. His arcane abilities were realized during a raid on his village. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their son. He worked as a Painter, and he later adopted a second son.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Gifted. Bonds: Attractive, Nature, Family. Occupation: Painter

Voice: Speaks with squeezed throat

Attributes [hide]

Malmûg Halsey, Male Half-Orc Bard 6
Medium (5'7") Half-Orc, Neutral Good (CR 6)
Armor Class 13
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)13 (+1) 9 (-1)10 (+0)
Skills Acrobatics +6, Animal Handling +2
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 600 gp. Silver comb with moonstones (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rurik Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He is typically in his Apothecary uniform. With a patchy chestnut beard and wild chestnut hair. His face is covered beneath a completely black helmet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Born in the west to a Apothecary, Rurik learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He struck the Apothecary job and began his own company from there.

Motivation: Wants to open a new tavern; and wants to raise his children well

Ideals: Impeccable, Artistic. Bonds: Job, Family. Occupation: Apothecary

Voice: Whispers

Attributes [hide]

Rurik Hammerstone, Male Dwarf Druid 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 350 gp. Azurite (15 gp).


Social Check DCs


Beloril Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear ponchos typically of a light brown in addition to tight pants. He is tall, broad shouldered and powerfully built. His hair is short and red. His eyes are a pleasant gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Beloril's homeland. Beloril decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he has a crush on the local bather

Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Immigrant, Religious. Occupation: Fisher

Voice: Excited and jittery

Attributes [hide]

Beloril Bofdann, Male Dwarf Rogue 8
Medium (4'0") Dwarf, Lawful Good (CR 8)
Armor Class 10
Hit Points 47 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Guy Kimberley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man has a large brown mantle and cape that has been intricately interwoven into his green robe. His tied-back hair is auburn. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Flattery will make him almost putty in your hands.

History: He was born in a small desert village. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants a kiss

Flaws: Greedy, Selfish, Insane. Bonds: Attractive, Nature. Occupation: Blacksmith

Voice: Slow speaker

Attributes [hide]

Guy Kimberley, Male Human Ranger 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Damakos Horror, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears bulky black painted plate armor. His black hair is heavily combed to the left. His eyes are likewise black. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born several months after his mother was called into army service. When Damakos reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many drow want him driven away.

Flaws: Ugly. Bonds: Enemies, Adventurer, Military, Job. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

Damakos Horror, Male Tiefling Adept 8
Medium (6'9") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)19 (+4)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Kelter Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are hazel.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also has developed a complete distrust of the Servant profession.

History: The child of eastern immigrants he idolized his mother. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Mundane. Bonds: Job, Immigrant, In love. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Kelter Tallfellow, Male Halfling Bard 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 17 (+3)9 (-1) 7 (-2)16 (+3)
Skills Nature +2, Survival +1
Senses Passive Perception 8
Languages Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp. 1 Minor magic item.


Social Check DCs

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