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NPC Generator

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Advanced [show]


Soveliss Sharps, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears baggy yellow pantaloons and a brown scarf. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His green eyes are passionate and lively.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and money/treasure

Flaws: Mundane, Ugly, PTSD. Bonds: Slave, Rich. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Soveliss Sharps, Male Half-Elf Barbarian 4
Medium (5'1") Half-Elf, Neutral Good (CR 4)
Armor Class 7
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 14 (+2)10 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Morgran Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a brown costume with the symbols of the sun god on his torso. His auburn hair is slicked back into a classic pompadour. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small desert village. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Barrister, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Joker. Bonds: Attractive, Nature, Job. Occupation: Guard

Voice: High pitched and raspy

Attributes [hide]

Morgran Broodfist, Male Dwarf Wizard 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 15 (+2)8 (-1)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Terran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 500 sp.


Social Check DCs


Krimmon Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. He carries with him a set of clubs on his belt, each one with a topaz on the hilt. His long golden hair reaches down to his waist. His eyes, though not visible through his cowl, are green.

Personality: A skeptical and narcissistic man, Krimmon's first love is himself. His second love is also himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Servant, but he was a colossal failure. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.

Motivation: He is content.

Ideals: Fighting, Impeccable, Logical. Flaws: Mundane. Bonds: Job. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Krimmon Brushgather, Male Halfling Wizard 16
Small (2'11") Halfling, Chaotic Good (CR 16)
Armor Class 14
Hit Points -16 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 4 (-3)11 (+0) 12 (+1)18 (+4)
Skills Acrobatics +8, Survival +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 1000 gp. Citrine (60 gp). Freshwater pearl (5 gp). Red-brown spinel (120 gp). Carnelian (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Orsik Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a grey tunic with tan highlights, and long black pants that bunch up around his shoes. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His fierce violet eyes like to dwell on things.

Personality: Orsik is depressed about a lot of things. He tends to be a nihilist. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Orsik never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Flaws: Depressed, Disease. Bonds: Rich, In love. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Orsik Lutgehr, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 6000 cp.


Social Check DCs


Odo Halsey, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is also unnaturally pale. His golden hair is matted, messy, and big. His hazel unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Odo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to raise his children well; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Military. Occupation: Shipwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Odo Halsey, Male Human Commoner 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)9 (-1) 11 (+0)8 (-1)
Skills Arcana +1, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 3000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Barendd Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a grey shirt with thin violet vertical stripes and grey pants. He keeps his long auburn hair kept up in a rat tail. His ears are large.

Personality: Eccentric and domineering, Barendd will drive conversation. He does not believe in violence as a means to an end. He is a dedicated Stableman but believes his peers are too gung-ho.

History: Gifted from a young age, Barendd studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Extrovert, Pacifist, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Stableman

Voice: Farmer accent

Attributes [hide]

Barendd Steelfist, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)7 (-2) 12 (+1)11 (+0)
Skills Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 4000 cp.


Social Check DCs


Two Llamas Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a worn and beaten armor. She sports a flattop fur cut. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to a criminal king-pin and mafia family Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Recently she has begun working with bootleggers and crooks.

Motivation: To prove her worth to the world; and she has comitted a past crime that haunts her to this day

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Criminal record, Enemies. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Two Llamas Of Storm, Female Tabaxi Wizard 10
Medium (5'9") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 40 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Insight +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 160 pp. Solid gold idol (200 gp). An abacus with copper, silver and gold markers (40 gp).


Social Check DCs

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