Two Llamas In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a pastel and white handkerchief worn on her right side. Her white fur is still thick. Her eyes are amber and she is always smoking a pipe.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. She has worked as a Jeweler like her father before her.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Greedy. Bonds: Adventurer, Job. Occupation: Jeweler
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Rock crystal (70 gp). Lapis lazuli (6 gp).
Luthra Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: This woman typically wears tan cloth garments or leather armor, and sports empty pouches on her belt. Her long auburn hair is drawn into a two foot long braid. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She can't help but pocket interesting objects she comes across
History: Born in the east to a Barrister, Luthra learned a great deal about her mother's area of expertise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Wants a kiss; and she is unsatisfied with her job
Ideals: Fighting. Flaws: PTSD. Bonds: Criminal record, Job, Has a crush. Occupation: Barrister
Voice: Irish accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Faran Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'4". He wears white leather gloves, a white jacket, and tight pants, and his gloved hand is found clutching a shortspear. His red hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He works hard and plays hard.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Faran took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against drow
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Enemies, Nature. Occupation: Painter
Voice: Creaky witch voice
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 13 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 5 (-3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 6000 sp.
Korfel Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has auburn hair. His violet eyes have a joyful gleam in them most of the time.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Korfel was raised in a hard working conservative environment. A gifted student he started as a Glassblower, but he got bored and became a Apothecary. He has set out to sabotage the competition.
Motivation: To end his boredom; and he is unsatisfied with his job
Flaws: Antagonistic, Impulsive, Mundane. Bonds: Job. Occupation: Apothecary
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 26 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Ignan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 2300 gp.
Hadarai Richie, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is physically well-built. He has a brown handlebar mustache and slicked back brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: Calm and collected, he is a well trained Layabout. He plays an instrument quite well.
History: He was always a brilliant, if unscrupulous mind. He was an apprentice working in his father's forge. He's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Artistic, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Layabout
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 56 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Undercommon, Celestial
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 170 pp. Violet garnet (300 gp). Coral (150 gp).
Korfel Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a long, violet cloak. He keeps his golden hair in a flapper bob. He wears crescent spectacles with a black brim.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a logical person and will generally grow upset if things defy logic and science.
History: Sold as a small child to a brothel owner, Korfel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Doctor.
Motivation: Wants to open a new tavern.
Ideals: Logical. Flaws: Shy. Bonds: Mentor, Job. Occupation: Doctor
Voice: Sore throat, cough
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 32 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 16 (+3) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Druidic, Sylvan, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +9
Possessions: 4000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Jeweled electrum ring (7000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and ruby ring (11000 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Solid gold idol (400 gp). Silver comb with moonstones (400 gp). Gold and topaz bottle stopper cork (1200 gp). A small bag of saffron. (30 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Sapphire pendant on gold chain (1900 gp).
Alice Estevan, Female Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned female wears silk and lounges about seductively. She is tall, broad shouldered and powerfully built. She wears her brown hair up in a very large beehive style do. She is baby faced.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make her almost putty in your hands.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shipwright arts, while her mother instructed her in etiquette, music and courtly manner. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She's repulsed by the PC; and she uses money and sex appeal to get what she needs
Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Attractive, Rich. Occupation: Shipwright
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!