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NPC Generator

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Advanced [show]


Himo Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This man tends to wear a large tan jacket. He has a penchant for wearing a ring with an oversized amber on his right hand. His golden hair is slicked back into a classic pompadour. His blue eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He feeds upon the attention of others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Entrepeneur. Flaws: Insane, Disease. Bonds: Rich, Enemies, Attractive. Occupation: Marshal

Voice: Soft and mumbly

Attributes [hide]

Himo Koehlanna, Male Elf Aristocrat 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)9 (-1) 10 (+0)14 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Great Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dark leathers with embroidery. He sports a flattop fur cut. He has a dull look in his copper eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Beggar for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Slave, Job. Occupation: Beggar

Voice: Deep voice with rolling R's

Attributes [hide]

Great Of Clay, Male Tabaxi Wizard 6
Medium (5'8") Tabaxi, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)16 (+3) 14 (+2)11 (+0)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Draconic, Giant, Gnome
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 800 gp. Moonstone (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kithri TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she typically wears white cloth garments or leather armor. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes peer out from beneath her feathered white hat.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a great chef.

History: She was born the only child of a wealthy merchant. From her teen years she was always beautiful and desirable, so people have always doted on her. She was granted divine powers by her dying brother.

Motivation: Retire the richest woman in the south; and she is a bit of a kleptomaniac

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Poor, Nature. Occupation: Miner

Voice: Thin and wheezing

Attributes [hide]

Kithri TellPenny, Female Halfling Commoner 2
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)14 (+2) 15 (+2)16 (+3)
Skills Deception +5, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 170 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kithri Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is well dressed, but even with her fine clothing she looks run-down. Her golden hair is greasy and uncared for. She wears round tiny glasses practically rammed into her face.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She enjoys reading and quiet.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes her a fraud; and many dire rats want her driven away

Ideals: Logical. Flaws: Ugly, Selfish. Bonds: Rich, Enemies. Occupation: Bather

Voice: Sensual and smooth

Attributes [hide]

Kithri Goodearth, Female Halfling Sorcerer 4
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)16 (+3) 16 (+3)17 (+3)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Auran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 500 gp.


Social Check DCs


Kyle Ryland, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. His hair is long and white with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. He has several tiny sapphire earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invites people to come help in his community garden.

History: The child of southern immigrants he idolized his mother. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Rich, Immigrant, Slave. Occupation: Banker

Voice: Can't modulate volume

Attributes [hide]

Kyle Ryland, Male Human Adept 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)11 (+0) 17 (+3)11 (+0)
Skills Nature +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 4000 cp.


Social Check DCs


Eiravel Estevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He wears his hair in dreadlocks. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. He is obsessed with his god.

History: When he was but 3 years old his parents immigrated from the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Eiravel Estevan, Male Half-Elf Warrior 5
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 7
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 8 (-1)8 (-1) 13 (+1)14 (+2)
Skills Persuasion +5, Religion +2
Senses Passive Perception 11
Languages Elven
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is dressed in an above average manner. His blonde hair is cut short with large spiked bangs in the front. His amber eyes dart from person to person.

Personality: While he acts the brute, he is far gentler than he would appear. Flattery will make him almost putty in your hands.

History: Born in the south his family was never financially stable. Fonkin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fonkin decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Poor, Criminal record. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

Fonkin Scheppen, Male Gnome Cleric 3
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)9 (-1) 10 (+0)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Smoky quartz (30 gp). Silver pearl (90 gp). Brown-green garnet (90 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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