Bertram Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair, while still mostly black, has prominent grey streaks. He has gleaming, smiling blue eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Roofer arts, while his father instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Halfling conditions. He now mingles about in high society.
Motivation: He is greedy; and wants to raise his children well
Ideals: Impeccable, Artistic. Flaws: Racist. Bonds: Family, Rich. Occupation: Roofer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 200 gp.
Blossom Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Crown-heir. Her skin is fair and her fingers are delicate and long. She wears her black hair down. She has several tiny jet earrings on each ear.
Personality: Always inclined to offer people food she seems plenty friendly. She is used to getting what she wants. In part because she is a meticulous planner.
History: She comes from a rich eastern family. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She used her abilities to trick people and travel the world for free.
Motivation: Meet up once more with her childhood friend; and she feels that her past leaves her morally obligated to help
Ideals: Philantrophist, Professionalism. Bonds: Rich, Family, Criminal record, Adventurer. Occupation: Crown-heir
Voice: pre-pubescent
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 280 gp. 1 Tanglefoot bags.
Ildrex Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple green robe with brown stripes complete with hood. His bronze crest is greasy and uncared for. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.
Flaws: Ugly, Disease, Insomniac. Bonds: Enemies, Family. Occupation: Fisher
Voice: Loud with bravado
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 17)
Armor Class 10
Hit Points 105 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 17 (+3) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 10000 gp. Lapis lazuli (12 gp). Sard (40 gp). Red-brown spinel (110 gp). Rhodochrosite (12 gp).
Waywocket Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She wears a fine chain shirt which she covers with blue colored cloaks and clothing. She has a hunchback. Her white hair is kept up in a ponytail inside a wide-brimmed hat. Her brown eyes peer out from beneath her wide-brimmed blue hat.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the north her family was never financially stable. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.
Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Shipwright
Voice: Dark and ominous
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 109 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 17 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 18
Languages Common, Gnome, Infernal
Attacks Melee +1 / 4d6-4, Ranged +8 / 4d6+3, Grapple +3
Possessions: 2000 gp. Azurite (8 gp). Rose (20 gp). Golden yellow topaz (400 gp). Obsidian (8 gp). Jet (120 gp). Lapis lazuli (8 gp). Sardonyx (20 gp). Azurite (8 gp). Black pearl (400 gp). Blue quartz (8 gp). Citrine (20 gp). Silver pearl (120 gp). Emerald (1600 gp). Pink pearl (120 gp). Freshwater pearl (8 gp). 1 Medium magic item.
Mishann Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses like a well dressed Fortune-teller does. She carries with her a set of greataxes on her belt, each one with a ruby on the hilt. She sports a flattop crest cut. Her ears are large.
Personality: She speaks before she thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the south to a Fortune-teller, Mishann learned a great deal about her father's area of expertise. She worked as a nervous Fortune-teller and found it very stressful. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mishann fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult; and she is unsatisfied with her job
Ideals: Fighting, Joker. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Fortune-teller
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 350 gp. 1 Masterwork Light steel shield.
Emerald Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing the road beaten gear of a warrior. He has wavy brown fur. His eyes are copper.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Emerald is combative with any and all who dare try his patience in the slightest.
History: He was born in a small mountains village. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Fighting, Disciplined, Justice. Bonds: Nature, Job. Occupation: Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 66 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Halfling
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 800 gp. Old masterpiece painting (1500 gp). A necklace of small pink pearls (2000 gp). Golden circlet with four aquamarines (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Margery Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: This eastern woman is wearing the road beaten gear of a warrior. Her clothes are grease stained in places. Her long red hair reaches down to her waist. Her gray eyes lackadaisically let the world flow into them.
Personality: She is overprotective of those who hire her services. She receives visions of the future at random moments
History: A powerful slaver made her what she is. A few years later when the south was not economically sound they moved to her current location. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Margery fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To protect her home; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Bonds: Poor, Immigrant, Guardian, Mentor. Occupation: Masseuse
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 18 (+4) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Gnome, Goblin, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
Possessions: 35000 sp. Rhodochrosite (9 gp). Citrine (20 gp). 1 Minor magic item.
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