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NPC Generator

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Advanced [show]


Marastyr Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is typically in her Soapmaker uniform. Her blonde hair has been sun bleached extensively. She wears large thick round spectacles.

Personality: Marastyr speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She struck the Soapmaker job and began her own company from there.

Motivation: Wants to work out more often; and balancing her hectic life and new soapmaker responsibilities is difficult

Ideals: Impeccable, Artistic, Athletic. Bonds: Job, Attractive. Occupation: Soapmaker

Voice: Soft and melodious

Attributes [hide]

Marastyr Trueblood, Female Dwarf Warlock 7
Medium (3'9") Dwarf, Neutral Good (CR 7)
Armor Class 8
Hit Points 44 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)7 (-2) 15 (+2)10 (+0)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Baz Oakes, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a fancy white suit. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has a very tight haircut. His fierce amber eyes like to dwell on things.

Personality: He will rave to anyone who will listen. He plays an instrument quite well.

History: He was always a brilliant, if unscrupulous mind. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Artistic, Logical, Athletic. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Baz Oakes, Male Half-Orc Barbarian 2
Medium (5'0") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 14 (+2)7 (-2) 10 (+0)4 (-3)
Skills Performance -1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Spear Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is muscular with a powerful set of arms. She wears her orange fur down. Her blue eyes are slightly larger than normal.

Personality: She is extraordinarily eccentric. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Spear was raised in a hard working conservative environment. Her father was very strict, and drilled into her lessons on being the perfect lady. She has drifted from career to career and currently works as a Animal Trainer.

Motivation: A deep hatred of gnolls; and she wants revenge against gnolls

Ideals: Impeccable. Flaws: Insane, Shy. Bonds: Job, Enemies. Occupation: Animal Trainer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Spear Of Ebony, Female Tabaxi Expert 2
Medium (6'0") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 15 (+2)17 (+3)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1500 sp. 2 Alchemist’s fire.


Social Check DCs


Seraphina Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.

Personality: Always inclined to offer people food she seems plenty friendly. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village she learned the ways of the warrior from her father. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seraphina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with her childhood friend.

Ideals: Philantrophist, Fighting. Flaws: Fearful. Bonds: Adventurer, Religious. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Seraphina Copperkettle, Female Halfling Rogue 16
Small (2'10") Halfling, Chaotic Neutral (CR 16)
Armor Class 14
Hit Points 91 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Perception +6, Religion +7
Senses Passive Perception 17
Languages Common, Halfling, Giant, Aquan
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3

Possessions: 300 pp. Black pearl (300 gp). Star rose quartz (30 gp). Bloodstone (30 gp). Violet garnet (300 gp). Zircon (30 gp). Alexandrite (300 gp). Hematite (13 gp). Golden yellow topaz (300 gp). Violet garnet (300 gp). Star rose quartz (30 gp). Eye agate (13 gp). Golden yellow topaz (300 gp). Pink pearl (140 gp). Zircon (30 gp). Zircon (30 gp). Deep blue spinel (300 gp). Sardonyx (30 gp). Coral (140 gp). Black pearl (300 gp). Alexandrite (300 gp).


Social Check DCs


Duergath Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'4", this man wears bulky grey painted plate armor. His blonde hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. He also is a firm believer in the manly ideal.

History: He was born in the north, but his parents moved at a very young age to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Fletcher.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Fletcher

Voice: French accent

Attributes [hide]

Duergath Rubyeye, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)10 (+0) 11 (+0)10 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1400 sp. 1 Climber’s kit.


Social Check DCs


Igden Munggen, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and wears silk and lounges about seductively. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Igden took refuge in the ruined castle and found the beat up hammer and armor he uses now. He struck the Merchant job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Forgetful. Bonds: Attractive, Job, Nature. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Igden Munggen, Male Gnome Warlock 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)14 (+2) 18 (+4)14 (+2)
Skills Animal Handling +6, Stealth +3
Senses Passive Perception 14
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Shadow Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a pastel shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His fur, while still mostly brown, has prominent grey streaks. His hazel eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Justice, Artistic. Flaws: Ugly. Bonds: Nature. Occupation: Courier

Voice: High pitched, excited

Attributes [hide]

Shadow Candle, Male Tabaxi Fighter 3
Medium (6'4") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)15 (+2) 17 (+3)16 (+3)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Terran, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp. Peridot (30 gp).


Social Check DCs

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