Lucan Holimion, Male Elf [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. His hair is chestnut and very short. His eyes are a pleasant brown.
Personality: Lucan hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He can't help but pocket interesting objects he comes across
History: Lucan was born in the west. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Lucan took refuge in the ruined castle and found the beat up trident and armor he uses now. He used his abilities to trick people and travel the world for free.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Artistic, Persistence. Bonds: Adventurer, Criminal record, Nature. Occupation: Sailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 6 (-2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1800 sp.
Zogdûsh Adley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and sports white clothing, slightly heavier than average wear. He keeps his blonde hair in a pixie cut. He is baby faced.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a minor phobia of water and hates getting wet.
History: Zogdûsh was born the youngest of three triplets. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Fletcher soon after.
Motivation: Revenge; and an old rival family wants him found
Ideals: Joker. Flaws: Fearful. Bonds: Family, Job, Enemies. Occupation: Fletcher
Voice: German accent
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 65 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +5
Possessions: 5000 gp. Violet garnet (400 gp). Iolite (40 gp). Golden yellow topaz (400 gp). Coral (110 gp). Violet garnet (400 gp). Deep blue spinel (400 gp). Citrine (40 gp). Onyx (40 gp). Rhodochrosite (4 gp). Onyx (40 gp). Golden yellow topaz (400 gp). 1 Medium magic item.
Zogdûsh Gracey, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. He has a brown handlebar mustache and slicked back brown hair. He has gleaming, smiling blue eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a minor phobia of water and hates getting wet.
History: He got into the Knight business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Knight job and began his own company from there.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Opinionated. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Knight
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 5 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 7 (-2) | 12 (+1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: Just what you see.
Akoth Wakefield, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. His black hair is singed and shortened. His ears are large.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Sold as a small child to a brothel owner, Akoth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a soldier and died while he was still young. Akoth was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Flaws: Ugly, Shy. Bonds: Rich, Military, Mentor. Occupation: Baker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 150 gp. 4 Antitoxin.
Melissa Carlisle, Female Human [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'8" and is well dressed, but even with her fine clothing she looks run-down. She wears a top hat to hide her balding. She wears round tiny glasses practically rammed into her face.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born on a small isolated farm. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Many brigands want her driven away; and a deep hatred of brigands
Ideals: Impeccable. Bonds: Religious, Nature, Has a crush, Enemies. Occupation: Mason
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 4000 cp.
Jezebeth Bedlam, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft violet waves gently in the breeze. She wears a colorful flower in her red hair. She wears a mask on her face.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She always tries to repair and not replace. It was this mentality that drove her into the Guard business.
History: She was born in the west, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Tieflings in the west were limited. She now mingles about in high society.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Impeccable, Persistence. Bonds: Rich, Attractive, Immigrant. Occupation: Guard
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 2)
Armor Class 7
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 13 (+1) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
Possessions: 320 gp.
Harvest Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is well dressed, but even with her fine clothing she looks run-down. Her lavender fur is smooth and relatively long. Her yellow eyes dart from person to person.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Flaws: Emotional, Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Guard
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 140 gp.
Shout outs: Stacey, mike richard, HilloDark, Brian Tanner, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!