Synthrin Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and wears light armors faded through time and improper care. She has bronze crest. She wears a mask on her face.
Personality: She is a Carter first and foremost. She believes firmly that knowledge should be universal. She is skeptical of what others tell her and is slow to trust.
History: She was born the only child of a wealthy merchant. She helped her father out around the business and became quite the natural. She's also a talented Bricklayer, but doesn't like to broadcast it.
Motivation: Retire the richest woman in the east; and to be a bricklayer again
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Job. Occupation: Carter
Voice: Australian accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 10)
Armor Class 10
Hit Points 37 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 1400 gp. Red spinel (60 gp). Deep green spinel (60 gp). Black pearl (900 gp). Red spinel (60 gp). Blue quartz (4 gp). Red spinel (60 gp). Blue diamond (4000 gp). 1 Minor magic item. 1 Minor magic item.
Elizabeth Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she likes to wear ponchos typically of a light violet in addition to tight pants. Her long chestnut hair reaches down to her waist. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born in a small desert village. She was taken as a slave by a traveling circus and forced to perform She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Disciplined. Flaws: Insane, Depressed. Bonds: Slave, Nature, Job. Occupation: Armorer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 50 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). An abacus with copper, silver and gold markers (50 gp). Silver comb with moonstones (300 gp). 1 Breastplate.
Anakis Destiny, Female Tiefling [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, she is an attractive figure. She is typically in her Interpreter uniform. She keeps her black hair in a pixie cut. Her silver eyes have a joyful gleam in them most of the time.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was raised in a forest tribe. Anakis liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She inherited the family business which she has now maintained for 14 years.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Logical. Flaws: Shy. Bonds: Job, Attractive, Nature. Occupation: Interpreter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 15)
Armor Class 13
Hit Points 98 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Terran, Sylvan
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
Possessions: 3000 gp. Jeweled electrum ring (4000 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). A silver and pearl hairclip (60 gp). 1 Medium magic item.
Ar-Gul Stanton, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man very much looks the part of a Barber. His brown hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invites people to come help in his community garden.
History: Ar-Gul was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 7 years.
Motivation: He is unsatisfied with his job; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Poor, Attractive. Occupation: Barber
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Gnome, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item.
Jak Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He wears baggy white pantaloons and a red scarf. His chestnut hair is long and unkept. His ears are large.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He comes from a rich eastern family. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it
Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Rich, Nature. Occupation: Barber
Voice: Jittery and nervous
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 50 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
Possessions: 3000 gp. Gold music box (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Yurgunn Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'0" has a big stupid grin on her face most of the time. She wears bulky grey painted plate armor. Her hair is golden, silky, and of moderate length. She has violet eyes and a grey hat with a green feather.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born in the east to a Bookbinder, Yurgunn learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Sabotage a competitor.
Flaws: Antagonistic. Bonds: Attractive, Military, Job, Immigrant. Occupation: Bookbinder
Voice: Italian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 270 gp. 1 Banded mail.
Jane Alby, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 4'9". She sports grey clothing, slightly heavier than average wear, and her gloved hand is found clutching a whip. Her hair is always cut to a buzz. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She uses divination through singing.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now owns her own business.
Motivation: She is greedy; and she is unsatisfied with her job
Ideals: Gifted. Bonds: Attractive, Nature, Job, Rich. Occupation: Barber
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
Possessions: Chalcedony (20 gp).
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