Kelter Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and likes to wear ponchos typically of a light white in addition to tight pants. His white hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He has always had a great fascination with Dwarven culture. Kelter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the west. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He left for the west, certain he would find work there.
Motivation: A strong sense of loyalty to Dwarven people; and dwarven compassion
Ideals: Gifted. Flaws: Ugly, Racist, Hedonist. Bonds: Poor, Immigrant. Occupation: Mortician
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 11000 sp.
Bundrigo Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: Standing 2'10", this man wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has wavy red hair. He has blue eyes and a white hat with a tan feather.
Personality: He is happy with his job as a Soapmaker. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born in the east. In his 11th year, his parents were killed by a gnolls raid, leaving Bundrigo alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Soapmaker.
Motivation: He wants revenge against gnolls; and money/treasure
Ideals: Logical. Bonds: Rich, Job, Enemies, Immigrant. Occupation: Soapmaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 14)
Armor Class 13
Hit Points 61 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 1 |
Possessions: 5000 gp. 1 Medium magic item.
Cora Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears tight fighting clothing, which leaves very little to the imagination. Her black hair is drawn into a tight pony tail with a butterfly scrunchie. Her eyes, though not visible through her cowl, are green.
Personality: She is a Locksmith first and foremost. She believes firmly that knowledge should be universal. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When Cora reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She became a Locksmith soon after.
Motivation: Someone believes her a fraud; and revenge
Ideals: Fighting. Flaws: Mundane. Bonds: Job, Enemies, Military. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 13)
Armor Class 16
Hit Points 132 (13d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 16 (+3) | 16 (+3) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Undercommon, Druidic, Goblin
Attacks Melee +4 / 4d4+0, Ranged +9 / 4d4+5, Grapple +5
Possessions: 3000 gp. Black star sapphire (700 gp). Golden yellow topaz (900 gp). Violet garnet (900 gp). Malachite (15 gp). Red spinel (100 gp). Banded agate (15 gp). Rock crystal (40 gp). Brown-green garnet (100 gp).
Bilbron Turen, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His ears are large.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A true patriot, Bilbron would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When Bilbron reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Artistic, Logical. Flaws: Ugly, Shy. Bonds: Military. Occupation: Actor
Voice: Squeaky
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Adrie Horineth, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears dark leathers with embroidery. She wears her red hair down. Her fierce blue eyes like to dwell on things.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born in the west. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Stableman job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business.
Ideals: Athletic, Joker, Logical. Bonds: Immigrant, Job. Occupation: Stableman
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Celestial, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Maiathah Ariessus, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is well dressed, but even with her fine clothing she looks run-down. With bright blonde hair. She wears round tiny glasses practically rammed into her face.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. Animals are drawn to her, and she is able to talk to them.
History: Maiathah lived on a farm with her mother, near the main road leading to a nearby town. Maiathah was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Maiathah decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has been saving her money to try and buy her brother's freedom.
Motivation: Wants to open a new tavern; and seeks redemption
Ideals: Gifted. Bonds: Attractive, Family, Criminal record, Job. Occupation: Tailor
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 39 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 10 (+0) | 9 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rathkran Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears bulky green painted plate armor, he is not a threatening figure. His green crest is greasy and uncared for. His eyes are red and catlike.
Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. He also hits on women, regardless of circumstances.
History: Born to a pair of adventurers, Rathkran grew up listening to his father's many stories. A gifted student he started as a Spy, but he got bored and became a Shoemaker. He now travels the world, in search of power and loot.
Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend
Ideals: Logical. Flaws: Ugly. Bonds: Job, Has a crush, Adventurer. Occupation: Shoemaker
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 13)
Armor Class 10
Hit Points 65 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
Possessions: 100 pp. Rhodochrosite (11 gp). Obsidian (11 gp). Smoky quartz (40 gp). Banded agate (11 gp). 1 Medium magic item.
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