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NPC Generator

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Advanced [show]


Cimer Honor, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. His dark red hair is heavily combed to the right. He has silver eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy, self-centered, vain, and jealous.

History: The child of a Spy, who enjoyed hunting, Cimer was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Greedy, Selfish. Bonds: Nature, Has a crush, Rich. Occupation: Painter

Voice: German accent

Attributes [hide]

Cimer Honor, Male Tiefling Fighter 6
Medium (5'10") Tiefling, Neutral Evil (CR 6)
Armor Class 10
Hit Points 68 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)16 (+3) 13 (+1)12 (+1)
Skills Nature +6, Stealth +3
Senses Passive Perception 11
Languages Common, Terran, Giant, Aquan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 gp. Eye agate (15 gp). Red garnet (120 gp). Red garnet (120 gp).


Social Check DCs


William Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers green and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are brown and beady.

Personality: His tongue was cut out and he uses sign language. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Disease, Addict. Bonds: Adventurer, Military. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

William Hayden, Male Human Paladin 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)17 (+3) 11 (+0)13 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Auran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 sp.


Social Check DCs


Oolah Livingstone, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She has the majority of her body covered in plate. She wears her white hair down. Her eyes are blue.

Personality: She can speak with the recently deceased. Energy wise she seems alert and responsive.

History: She was raised by priests from a young age. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her druidic talents. She was granted druidic powers by her dying brother.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Gifted, Professionalism. Bonds: Religious, Mentor. Occupation: Gardener

Voice: Sore throat, cough

Attributes [hide]

Oolah Livingstone, Female Half-Orc Aristocrat 5
Medium (5'2") Half-Orc, True Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 13 (+1)8 (-1)
Skills Acrobatics +5, Athletics +6
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6

Possessions: 6000 sp.


Social Check DCs


Hrathy Blythe, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a tight fitting black shirt and pants. Her chestnut hair is thinning but still full. She has a tattooed face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is obsessed with a lost civilization.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She helped her mother out around the business and became quite the natural. She has dedicated herself to building a better village for her children.

Motivation: She wants to meet her childhood hero; and expand her business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Job. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Hrathy Blythe, Female Half-Orc Ranger 7
Medium (6'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)8 (-1) 13 (+1)8 (-1)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1100 gp.


Social Check DCs


Seven In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep pastel leather and dull grey iron scale mail. Her red fur is slicked back into a classic pompadour. Her half smiles and copper eyes are beguiling and draw you in.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the south to a Hunter, Seven learned a great deal about her mother's area of expertise. A gifted student she started as a Sculptor, but she got bored and became a Hunter. She got away from her former life and has fallen to alcoholism.

Motivation: Expand her business; and further expansion of business

Ideals: Entrepeneur. Flaws: Antagonistic, Addict. Bonds: Attractive, Job. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Seven In Woods, Female Tabaxi Fighter 4
Medium (5'4") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 11000 cp. Lapis lazuli (7 gp). Bloodstone (50 gp). Pink pearl (90 gp). 1 Antitoxin. 1 Antitoxin. 4 Smokesticks. 1 Antitoxin.


Social Check DCs


Fargrim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is also unnaturally pale. His hair is silver and curly. His eyes are green and catlike.

Personality: Fargrim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Fargrim hails from a village terrorized by gnolls. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many gnolls want him driven away.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Fargrim Balderk, Male Dwarf Adept 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)7 (-2) 16 (+3)14 (+2)
Skills Arcana +0, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 210 gp.


Social Check DCs


Balam Reverence, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Masseuse. His brown hair is braided into rings. His face is scarred and worn.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Balam is combative with any and all who dare try his patience in the slightest.

History: Balam was raised in a hard working conservative environment. He moved out north to avoid the crime he committed. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Ugly. Bonds: Job, Criminal record, Adventurer. Occupation: Masseuse

Voice: Scratchy, weak

Attributes [hide]

Balam Reverence, Male Tiefling Sorcerer 7
Medium (6'3") Tiefling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)18 (+4) 15 (+2)19 (+4)
Skills Insight +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Goblin, Celestial, Gnome
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666400000

Possessions: 300 gp.


Social Check DCs

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