Moon In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a custom-built plate barding that's adorned with brown lining and desert motifs. She keeps her orange fur in a pixie cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a minor phobia of water and hates getting wet.
History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to work out more often; and she is terrified, and will act out of fear
Ideals: Athletic, Opinionated. Flaws: Fearful, Disease. Bonds: Attractive. Occupation: Detective
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
Dagger Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has styled her brown fur well, parting it to the left. Her fierce amber eyes like to dwell on things.
Personality: Cocky and sure of herself, she believes she is the best Detective born in the past three hundred years. She is frequently practicing swordplay.
History: Dagger was born with her father's beautiful face. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She'd like to take her coworkers down a peg; and she's looking for her big break
Ideals: Entrepeneur. Bonds: Job, Military, Attractive, Adventurer. Occupation: Detective
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 13000 cp. 1 Minor magic item.
Gale In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a deerstalker hat to cover his moderate length brown fur. He has a tattooed face.
Personality: A skeptical and narcissistic man, Gale's first love is himself. His second love is also himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His necromantic abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and he has money and likes to spend it
Ideals: Impeccable, Joker, Gifted. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Mercenary
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Igden Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears bulky blue painted plate armor. He has done his best to style his silver hair to look like a famous performer. His eyes are violet and beady.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Igden and his spouse have recently divorced.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and to end his boredom
Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Enemies. Occupation: Beggar
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 11)
Armor Class 13
Hit Points 114 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 21 (+5) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 110 pp. Sard (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halander Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in a clean red cloak covering his clean studded leather. His Stetson hat is riddled with cuts and holes. He has green eyes and a red hat with a black feather.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born in the west, but his parents moved at a very young age to the east. A freak accident while working with his Bookbinder father left him crippled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Criminal record, Immigrant. Occupation: Miner
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 28 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 6 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 4000 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Old masterpiece painting (900 gp). Large well-done wool tapestry (500 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Claira Lathalas, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is wearing colorful clothing, dressed as a Stableman. She wears a small hat to hide her balding. Her hazel eyes are slightly larger than normal.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's looking for her big break; and dwarven compassion
Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Stableman
Voice: German accent
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 pp.
Jillian Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is short and white. Her face is scarred and worn.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to her, and she is able to talk to them.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her martial abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with her childhood friend
Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Spice Merchant
Voice: Gruff and masculine
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 15 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 9 (-1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp. Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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