Nella Hadlee, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears light armors faded through time and improper care, and a wedding ring on her left hand. She keeps her white hair in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born in the south her family was never financially stable. She made a point of taking high paying jobs and getting most of it up front. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She's looking for her big break; and she wants to meet her childhood hero
Bonds: In love, Enemies, Adventurer, Poor. Occupation: Mason
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 9)
Armor Class 13
Hit Points 33 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Halfling
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.
Left-Handed Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 6'2" and is a bit bulky. She is very muscular particularly in the legs. She is dressed in a clean pastel cloak covering her clean studded leather. Her long brown fur is drawn into a two foot long braid. Her yellow eyes are slightly larger than normal.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born to a Knight, her mother struggled to pay the bills. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She wants nothing more than to rejoin the army; and she is a bit of a kleptomaniac
Flaws: Sensitive, Secretive. Bonds: Poor, Criminal record, Military. Occupation: Carter
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
Possessions: 4000 cp.
Vistra Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. She has a penchant for wearing a ring with an oversized amethyst on her left hand. She wears her hair in dreadlocks. She wears crescent spectacles with a black brim.
Personality: She is business-like. She takes instructions and follows them to the letter. She has a small toy that she constantly fidgets with.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She now mingles about in high society.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Professionalism. Flaws: Addict. Bonds: Rich, Military, Adventurer. Occupation: Healer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 17 (+3) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1000 cp. Black pearl (300 gp). Malachite (7 gp). 1 Masterwork Common Melee.
Gilbert Callan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses like a well dressed Spy does. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His gray eyes lackadaisically let the world flow into them.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gilbert is combative with any and all who dare try his patience in the slightest.
History: Born in the west to a Spy, Gilbert learned a great deal about his father's area of expertise. One day when Gilbert was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Gilbert was heart-stricken from the event, and his mother started working long hours to provde for them. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants to open a new tavern.
Ideals: Justice. Flaws: Secretive, PTSD. Bonds: Job, Family. Occupation: Spy
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 15)
Armor Class 9
Hit Points 69 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +4
Possessions: 1000 gp. Sard (80 gp). Silver pearl (110 gp). Violet garnet (1400 gp). Hematite (5 gp). Red spinel (110 gp). Golden yellow topaz (1400 gp). Fiery yellow corundum (800 gp). Rich purple corundum (800 gp). Deep green spinel (110 gp). White pearl (110 gp). Malachite (5 gp). Sard (80 gp). Amethyst (110 gp). Silver pearl (110 gp). Violet garnet (1400 gp). Onyx (80 gp). Hematite (5 gp). Violet garnet (1400 gp). Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item.
Megren Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She sports black clothing, slightly heavier than average wear. Her rusty crest is unkempt and raggedy. Her eyes are likewise red.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born to loving parents in a slum to the north. She moved from fad to fad and when she turned 15 she discovered dancing. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is content; and to reunite with her absent father
Ideals: Joker, Artistic. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Junk Dealer
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 76 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 600 gp. Black pearl (900 gp). Deep blue spinel (900 gp). Rose (50 gp). Carnelian (50 gp). Blue star sapphire (600 gp). Fire opal (600 gp). Malachite (7 gp). 1 Minor magic item.
Faran Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a feathered hat to hide his balding. His eyes are a pleasant brown.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with finding treasure.
History: He was born to loving parents in a slum to the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers.
Flaws: Sensitive, Antagonistic. Bonds: Poor, Adventurer, Family. Occupation: Stableman
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 61 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1300 gp. Obsidian (15 gp). Alexandrite (700 gp). Obsidian (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fonkin Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and likes to wear blue tank tops with green pants. His skin is also unnaturally pale. His auburn hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a font of random trivia from the lore and stories he has discovered
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Through the years after Fonkin was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Fonkin's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Persistence, Logical, Artistic. Flaws: Ugly, Antagonistic. Occupation: Sage
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 14)
Armor Class 16
Hit Points 140 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 4d6+0, Ranged +10 / 4d6+5, Grapple +5
Possessions: 3000 gp. Amber (110 gp). Sard (40 gp). Star rose quartz (40 gp). Black pearl (300 gp). Violet garnet (300 gp). Emerald (1200 gp). Rhodochrosite (5 gp). Emerald (1200 gp). Bloodstone (40 gp). Violet garnet (300 gp). Chrysoberyl (110 gp). Red spinel (110 gp). Rich purple corundum (1200 gp). 1 Medium magic item.
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