Nykkan Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears professional attire. His black crest is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.
Motivation: His religion dominates his actions.
Flaws: Insane, Shy. Bonds: Attractive, Religious, Poor. Occupation: Engraver
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 18 (+4) | 10 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp. 2 Antitoxin. 3 Alchemist’s fire.
Jheri Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her crest is cut close to her head. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Jheri wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Apothecary arts, while her mother instructed her in etiquette, music and courtly manner. Jheri abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She desires power and/or immortality.
Ideals: Athletic, Disciplined. Bonds: Rich, Attractive, Adventurer. Occupation: Apothecary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 27 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
Possessions: 1600 gp. Lapis lazuli (13 gp).
Bruz Shelley, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he typically wears white cloth garments or leather armor, and is pretty ugly. His brown hair is lengthy and is close to two feet long. He has gleaming, smiling green eyes.
Personality: Confrontational and typically high on some drug or another. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born on a small isolated farm. Bruz was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bruz decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and a rival would like him out of the picture
Flaws: Ugly, Addict, Insane. Bonds: Criminal record, Nature. Occupation: Courier
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5
Possessions: 100 gp. Zircon (70 gp). Silver pearl (40 gp). Zircon (70 gp). Chrysoberyl (40 gp). 1 Minor magic item.
Nedda Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing a tight white one piece outfit complete with pants, hood, and a cape and is in decent physical shape. Her golden hair, when down, is lengthy. She has violet eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised in a white middle class family as the only child. A freak accident while working with her Hunter mother left her crippled. Due to her spouse's obsession with being a Hunter they were divorced and she won custody of their daughter. She worked as a Miner, and she later adopted a second daughter.
Motivation: Further expansion of business; and she is content
Flaws: Cynical, Mundane, Disease. Bonds: Family, Job. Occupation: Miner
Voice: Rolls R's
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Perra Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green armored body suit, with a simple brown line shooting up and back down. She has done her best to style her bronze crest to look like a famous performer. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She went to a religious school and was inspired by the priests there in charitable deeds. She then took over the family business and is one of the better Bellfounder for hire.
Motivation: She is unsatisfied with her job; and to be a shepherd again
Ideals: Gifted. Flaws: Racist. Bonds: Job, Religious. Occupation: Bellfounder
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 8 (-1) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Terran
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Obsidian (5 gp).
Creega Lindsey, Female Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned female wears a white costume with the symbols of death on her torso. She is tall, broad shouldered and powerfully built. Her deerstalker hat is riddled with cuts and holes. She wears large thick round spectacles.
Personality: She is witty, but her monotone delivery comes off as unnerving She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the south, certain she would find work there.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Shepherd
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 8)
Armor Class 13
Hit Points 35 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 10 (+0) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 2d10+5, Ranged +6 / 2d10+3, Grapple +5
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dain Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He has a large grey mantle and cape that has been intricately interwoven into his white robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. He is bald on top and has large brown tufts of hair around his ears. He has a tattooed face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to loving parents in a slum to the south. There was a wharf not far from home where he often wandered off to fish. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Flaws: Ugly, Mundane, Fearful. Bonds: Poor, Nature. Occupation: Farmer
Voice: Switch between two voices
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 16 (+3) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp.
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Their contribution stands as a beacon of hope for all adventurers!