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NPC Generator

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Advanced [show]


Delg Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is unkempt and raggedy. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy and tries to find solutions quickly.

History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Joker. Flaws: Ugly, Lazy. Bonds: Poor. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

Delg Strongheart, Male Dwarf Monk 9
Medium (4'0") Dwarf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 62 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)5 (-3) 10 (+0)8 (-1)
Skills Athletics +5, Investigation +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 9000 sp.


Social Check DCs


Therlin Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a simple grey robe with blue stripes complete with hood. She has shaved her head bald. Her eyes are gray.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She never wears the same outfit twice, unless she absolutely has to.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She struck the Masseuse job and began her own company from there.

Motivation: She is a bit of a kleptomaniac; and she has decided she is irredeemable

Ideals: Artistic, Gifted. Bonds: Job, Criminal record. Occupation: Masseuse

Voice: Scottish accent

Attributes [hide]

Therlin Frostbeard, Female Dwarf Fighter 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)12 (+1) 13 (+1)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 300 sp.


Social Check DCs


Agnes Winthrop, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. Her hair is red and very short. She has gray eyes and a brown hat with a yellow feather.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a minor phobia of water and hates getting wet.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Military, Nature. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Agnes Winthrop, Female Human Adept 2
Medium (5'8") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 320 gp. 1 Simple lock.


Social Check DCs


Merihim Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a broad hat to cover his moderate length red hair. His half smiles and silver eyes are beguiling and draw you in.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Merihim was born the youngest of three triplets. A gifted student he started as a Dilettante, but he got bored and became a Tailor. He has drifted from career to career and currently works as a Tailor.

Motivation: Wants to open a new tavern; and marry his brother to traveling adventurers

Ideals: Justice. Bonds: Poor, Attractive, Job, Family. Occupation: Tailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Merihim Bliss, Male Tiefling Fighter 1
Medium (5'1") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3

Possessions: 140 gp.


Social Check DCs


Rael Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is generally well dressed albeit a few years behind the times. He wears a deerstalker hat to hide his balding. His gray eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 6 years old his parents immigrated from the north. A gifted student he started as a Carter, but he got bored and became a Mercenary. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg

Bonds: Attractive, Job, Immigrant, Has a crush, Family. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Rael Caphaxath, Male Half-Elf Cleric 4
Medium (5'4") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thoradin Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and white handkerchief worn on his right side. He carries with him a set of clubs on his belt, each one with a amber on the hilt. His blonde hair is slicked back into a classic pompadour. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a font of random trivia from the lore and stories he has discovered

History: He was born at the edge of vast forest. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thoradin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Optimist, Logical. Bonds: Attractive, Nature, Religious. Occupation: Ploughman

Voice: Slow speaker

Attributes [hide]

Thoradin Rakankrak, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)11 (+0) 17 (+3)8 (-1)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 220 gp.


Social Check DCs


Calcitro Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. His hair is greying and his face has many wrinkles. His half smiles and gray eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Calcitro will drive conversation. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Extrovert. Bonds: Attractive, In love, Rich, Family. Occupation: Spice Merchant

Voice: American accent

Attributes [hide]

Calcitro Wildheart, Male Halfling Bard 3
Small (3'2") Halfling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)16 (+3) 14 (+2)16 (+3)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Terran, Gnome, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 9000 cp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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