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NPC Generator

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Advanced [show]


Beiro Hanali, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. His hair is black and curly. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Beiro studied abroad. He was an apprentice working in his mother's forge. He was granted martial powers by his dying brother.

Motivation: Dwarven compassion; and expand his business

Ideals: Opinionated, Gifted. Flaws: Impulsive, Racist. Bonds: Job. Occupation: Interpreter

Voice: French accent

Attributes [hide]

Beiro Hanali, Male Elf Rogue 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)14 (+2) 11 (+0)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Thamior Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries a battered dagger and tarnished warhammer as well. He sports a long white beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with a lost civilization.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamior fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break.

Ideals: Fighting, Optimist. Bonds: Attractive, Adventurer, Nature. Occupation: Banker

Voice: Posh accent

Attributes [hide]

Thamior Iranapha, Male Elf Expert 1
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)14 (+2) 13 (+1)9 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Ignan, Druidic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. Deep green spinel (120 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Reynard Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears dark leathers with embroidery. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. His violet unseeing eyes seem to look past you.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the east, but his parents moved at a very young age to the south. A freak accident while working with his Cook mother left him crippled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and wants to work out more often

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Adventurer, Immigrant. Occupation: Mortician

Voice: Speaks with lips pursed

Attributes [hide]

Reynard Iathrana, Male Half-Elf Druid 11
Medium (5'9") Half-Elf, Chaotic Evil (CR 11)
Armor Class 9
Hit Points 13 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 3 (-4)14 (+2) 11 (+0)14 (+2)
Skills Athletics +4, Intimidation +6
Senses Passive Perception 10
Languages Common, Elven, Halfling, Aquan
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 2800 gp. Black velvet mask with numerous citrines (100 gp). 1 Minor magic item.


Social Check DCs


Marastyr Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She prefers to wear brown pants and tee shirts. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She enjoys reading and quiet.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She dropped out of school before completing her studies. She is untrained/undisciplined, which makes her dangerous.

Motivation: To share knowledge with the world; and to unite with her brother

Ideals: Logical. Flaws: Ugly, Insane, Shy. Bonds: Immigrant. Occupation: Actor

Voice: Strong lisp

Attributes [hide]

Marastyr Deepdelver, Female Dwarf Paladin 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)15 (+2) 12 (+1)4 (-3)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 sp.


Social Check DCs


Dazzazn Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'1" western man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His crest is white and curly. His red eyes dart from person to person to random spaces in the air.

Personality: Dazzazn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur, Extrovert. Flaws: Shy, Insane. Bonds: Immigrant. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Dazzazn Lhamboldennish, Male Dragonborn Druid 6
Medium (6'1") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spear Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries a battered warhammer and tarnished shortspear as well. He wears a colorful flower in his cinnamon fur. His eyes are likewise copper. His teeth are white and perfect.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the south his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Spear fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable, Opinionated. Bonds: Attractive, Poor. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Spear Prim Posies, Male Tabaxi Bard 8
Medium (6'10") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 55 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Nature +4, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 400 gp.


Social Check DCs


Smoking Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His gray fur has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: His tongue was cut out and he uses sign language. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Smoking was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Poor, Immigrant. Occupation: Animal Trainer

Voice: Dark and ominous

Attributes [hide]

Smoking Of Passion, Male Tabaxi Ranger 7
Medium (6'5") Tabaxi, Neutral Evil (CR 7)
Armor Class 14
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 16 (+3)12 (+1) 9 (-1)12 (+1)
Skills Acrobatics +7, Nature +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60 pp.


Social Check DCs

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