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NPC Generator

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Advanced [show]


Ratanák Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. His black hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Poor, Criminal record, Nature. Occupation: Scribe

Voice: Laughs frequently while speaking

Attributes [hide]

Ratanák Shelley, Male Half-Orc Expert 7
Medium (6'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 14
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)9 (-1) 12 (+1)12 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Shifting Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a dagger on it. He has wavy lavender fur. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is untrained/undisciplined, which makes him dangerous.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical, Gifted. Flaws: Insane. Bonds: Job. Occupation: Stylist

Voice: Soothing and warm

Attributes [hide]

Shifting Of Spirit, Male Tabaxi Monk 14
Medium (6'7") Tabaxi, Chaotic Good (CR 14)
Armor Class 11
Hit Points 113 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)15 (+2) 15 (+2)19 (+4)
Skills History +7
Senses Passive Perception 12
Languages Common, Abyssal, Terran
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 500 pp. Rhodochrosite (16 gp). Hematite (16 gp). Golden yellow topaz (1300 gp). Peridot (40 gp). Freshwater pearl (16 gp). Zircon (40 gp). Azurite (16 gp). Emerald (1200 gp). 1 Medium magic item.


Social Check DCs


Ermina Cornish, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Mason uniform. She is physically well-built. She is bald on top and has large silver tufts of hair around her ears. Her amber unseeing eyes seem to look past you.

Personality: Ermina hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Like her mother and her brother before her, after school she went straight into learning to become a Mason. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Expand her business.

Ideals: Artistic, Optimist. Flaws: Ugly, Disease. Bonds: Job. Occupation: Mason

Voice: Sounds elderly

Attributes [hide]

Ermina Cornish, Female Human Commoner 8
Medium (5'1") Human, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 300 gp. Silver comb with moonstones (600 gp). Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kilvar Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He is portly but not overly obese. He sports a long brown beard, and similarly colored long hair. He has several tiny sapphire earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kilvar took refuge in the ruined castle and found the beat up dagger and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Nature, Immigrant. Occupation: Banker

Voice: Italian accent

Attributes [hide]

Kilvar Rumnaheim, Male Dwarf Warlock 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 14 (+2)5 (-3)
Skills Arcana +4, Persuasion -1
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 370 gp.


Social Check DCs


Unvera Beren, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries with her a set of lances on her belt, each one with a ruby on the hilt. She has silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born blind and as such lacked many opportunities for work. She has chosen to use the inheritance that was left to her frivolously. Days after completing her studies, news broke out that her hometown was attacked by orcs. Unvera was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Disease. Bonds: Rich, Enemies. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Unvera Beren, Female Gnome Barbarian 3
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)18 (+4) 11 (+0)7 (-2)
Skills Arcana +6, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Ignan, Abyssal, Goblin
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1300 sp. White pearl (70 gp). Freshwater pearl (6 gp). Star rose quartz (40 gp).


Social Check DCs


Pyntle Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has wavy brown hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is irascible and easily irritated. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She used her abilities to travel the world and help people.

Motivation: Halfling compassion.

Ideals: Philantrophist. Flaws: Antagonistic, Racist, Mundane. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Pyntle Gimlen, Female Gnome Fighter 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 19 (+4)15 (+2) 14 (+2)6 (-2)
Skills Deception +0, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Auran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gurdis Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin black vertical stripes and pastel pants. She carries with her a set of crossbows, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her silver hair is well kept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: This woman loves music and to teach people music more than just about anything. She is a great chef.

History: She was born on a small isolated farm. Her arcane abilities were realized during a raid on her village. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new map maker responsibilities is difficult

Ideals: Fighting, Artistic, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Map Maker

Voice: Whispers

Attributes [hide]

Gurdis Holderhek, Female Dwarf Monk 9
Medium (4'1") Dwarf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 76 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 17 (+3)10 (+0) 8 (-1)13 (+1)
Skills Medicine +2, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4

Possessions: 3000 sp. Blue quartz (5 gp). White pearl (150 gp). 1 Minor magic item.


Social Check DCs

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