Silvo Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears many layers of old clothing at all times. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.
Personality: Prone to second guessing himself, he comes off as nervous. He is an amazing painter.
History: He got into the Ploughman business at a young age. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now owns his own business.
Motivation: Sabotage a competitor; and expand his business
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Job, Debt. Occupation: Ploughman
Voice: Scandinavian accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. 1 Chain shirt.
Neega Harlow, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a black coat over a white low-cut shirt, and a broad hat upon her head. She keeps her red hair in a flapper bob. She has a dull look in her amber eyes.
Personality: Neega wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She is able to make almost anything out of random pieces of junk.
History: She got into the Locksmith business at a young age. Her childhood dream was to be a Banker, but she was a colossal failure. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Wants to open a new tavern.
Ideals: Disciplined, Gifted. Bonds: Job, Enemies. Occupation: Locksmith
Voice: Italian accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 5)
Armor Class 9
Hit Points 31 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 17 (+3) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 800 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Chain shirt.
Kite Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is well dressed, but even with her fine clothing she looks run-down. Her lavender fur, when down, is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is obsessed with her god.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Persistence. Flaws: Depressed. Bonds: Attractive, Religious, Enemies. Occupation: Farmer
Voice: Smoker's lung
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 58 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1700 gp. Malachite (13 gp). Aquamarine (300 gp). Eye agate (13 gp). Blue star sapphire (800 gp). Tourmaline (110 gp).
Tippletoe Welber, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she tends to wear a tan poncho over her likewise colored trousers and shirt. Her tied-back hair is brown. She has gleaming, smiling hazel eyes.
Personality: She acts crazy and hedonistic. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born to a pair of adventurers, Tippletoe grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She became a Roofer soon after.
Motivation: She wants revenge against illithids; and she'd like to take her coworkers down a peg
Ideals: Justice. Flaws: Hedonist. Bonds: Adventurer, Job, Enemies. Occupation: Roofer
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 29000 cp. 1 Minor magic item.
Gerald Langdon, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is fair and his fingers are delicate and long. His long red hair is drawn into a two foot long braid. His green eyes peer out from beneath his top brown hat.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Gerald was raised in a hard working conservative environment. After coming to the age of reason, Gerald took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels the way he acts is they only way to get by in the world; and revenge
Ideals: Fighting, Gifted, Impeccable. Bonds: Enemies, Job. Occupation: Bellfounder
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 84 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 6 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 3100 gp. Golden pearl (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahvain Feeny, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man has a large yellow mantle and cape that has been intricately interwoven into his tan robe. His silver hair is lengthy. His brown eyes peer out from beneath his deerstalker yellow hat.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.
History: From birth he was tutored by a cruel and relentless mentor. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help; and an old rival family wants him found
Ideals: Philantrophist. Bonds: Family, Mentor, Criminal record. Occupation: Assassin
Voice: Irish accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Dwarven, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Blossom Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She wears her silver hair down. She has a dull look in her hazel eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: To protect her home; and she is wracked by social anxiety
Ideals: Fighting. Flaws: Antagonistic, Fearful, PTSD. Bonds: Enemies, Guardian. Occupation: Courier
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 40 pp.
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