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NPC Generator

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Advanced [show]


Ellyjoybell Munggen, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She is wearing a long, tan cloak. She has a hunchback. She keeps her golden hair in a flapper bob. She has a dull look in her blue eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Justice. Flaws: Ugly, Shy, Hedonist. Bonds: Mentor, Job. Occupation: Seamstress

Voice: Jittery and nervous

Attributes [hide]

Ellyjoybell Munggen, Female Gnome Fighter 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 5 (-3)11 (+0)
Skills Deception +2, Insight -1
Senses Passive Perception 7
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Half-Plate.


Social Check DCs


Gilkass Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brass crest. She prefers to wear flannel. She has a hunchback. Her broad hat is riddled with cuts and holes. She has several tiny jet earrings on each ear.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gilkass took refuge in the old dungeon and found the beat up hand crossbow and armor she uses now. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy; and money/treasure

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Gilkass Wivvyrholdalphiax, Female Dragonborn Monk 4
Medium (6'8") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Naal Holimion, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue and beady.

Personality: Naal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a necromancer, Naal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Mentor, Guardian. Occupation: Scribe

Voice: Soft and mumbly

Attributes [hide]

Naal Holimion, Male Elf Bard 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 15000 cp. 1 Average lock. 1 Small steel mirror.


Social Check DCs


Avice Altham, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Scribe uniform, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She wears round tiny glasses practically rammed into her face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised in a mountains tribe. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Scribe work with an outfit from a few towns over. Scribe work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Scribe.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Bonds: Job, Adventurer, Nature. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Avice Altham, Female Human Commoner 11
Medium (5'2") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 17 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)16 (+3) 13 (+1)10 (+0)
Skills Investigation +7, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2900 gp. Alexandrite (1100 gp). Citrine (40 gp). Deep blue spinel (1100 gp). Brown-green garnet (90 gp). Smoky quartz (40 gp). Black star sapphire (400 gp). Rock crystal (40 gp).


Social Check DCs


Pennie Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears dark leathers with embroidery. Her silver hair is thinning but still full. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is calm most of the time but flees social interaction. She would rather hide behind her crafts than deal with other people.

History: Born to a pair of adventurers, Pennie grew up listening to her father's many stories. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is greedy; and she desires power and/or immortality

Ideals: Artistic. Flaws: Shy. Bonds: Adventurer, Mentor, Rich. Occupation: Crown-heir

Voice: Speaks in third person

Attributes [hide]

Pennie Greenbottle, Female Halfling Commoner 6
Small (2'8") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)8 (-1) 14 (+2)12 (+1)
Skills Athletics +2, Insight +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 1 Minor magic item.


Social Check DCs


Blossom Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who wears tight fitting clothing which further accentuates her frame, she is not a threatening figure. With bright red hair. She wears large thick round spectacles.

Personality: Blossom speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born to a poor family in the city she treasured whatever gifts she got. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help

Ideals: Impeccable. Bonds: Attractive, In love, Poor, Immigrant, Criminal record. Occupation: Adventurer

Voice: Slow speaker

Attributes [hide]

Blossom Silvereyes, Female Halfling Barbarian 6
Small (2'8") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 49 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +0

Possessions: 100 gp. Amber (100 gp).


Social Check DCs


Hugh Shelley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a brown collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, marred by sweets. He wears a top hat to cover his moderate length white hair. His hazel eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is afraid of women and trembles around them

History: His father raised him in a mountain cabin. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and to reunite with his old friends

Flaws: Ugly, Selfish, Shy. Bonds: Nature, Adventurer. Occupation: Body Guard

Voice: Gruff and masculine

Attributes [hide]

Hugh Shelley, Male Human Ranger 10
Medium (5'6") Human, True Neutral (CR 10)
Armor Class 13
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)12 (+1) 17 (+3)8 (-1)
Skills Medicine +7, Performance +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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