Willow Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing right arm. She dresses well, wearing white shirts, loose pants, and blazers most of the time. She has chestnut hair. She has gray eyes and a white hat with a tan feather.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is able to fit into much smaller and tighter spaces than normal.
History: When she was but 5 years old her parents immigrated from the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted necromantic powers by her dying sister.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to clean up the streets
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Brewer
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 16 (+3) | 6 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Wella Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her white hair is cut short. Her otherwise smooth face is marked with small tiny scars.
Personality: She is witty, but her monotone delivery comes off as unnerving She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her childhood dream was to be a Armorer, but she was a colossal failure. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Expand her business; and she is unsatisfied with her job
Ideals: Joker, Persistence. Bonds: Job, Immigrant. Occupation: Stableman
Voice: Breathy voice
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 12 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Thamuz Flight, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears green cloth garments or leather armor. He keeps his blue hair in a flapper bob. His eyes are silver and he is always smoking a pipe.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His father raised him in a mountain cabin. He was an apprentice working in his mother's forge. He's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: To end his boredom; and to be a fletcher again
Ideals: Justice. Flaws: Impulsive, Mundane. Bonds: Nature, Job. Occupation: Crown-heir
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 13)
Armor Class 13
Hit Points 126 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Aquan, Halfling, Auran
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +7
Possessions: 600 pp. Eye agate (14 gp). Deep blue spinel (900 gp). Malachite (14 gp). Carnelian (60 gp).
Astar Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fitting clothing which further accentuates his frame. His hair is white and curly. He wears a mask on his face.
Personality: He has always had a great fascination with Dwarven culture. He invites people to come help in his community garden.
History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A strong sense of loyalty to Dwarven people.
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Military, Adventurer. Occupation: Carter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 7000 cp. Violet garnet (500 gp). Alexandrite (500 gp).
Ermina Spalding, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears brown leather gloves, a brown jacket, and tight pants. Her hair is silver, silky, and of moderate length. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She always tries to repair and not replace. It was this mentality that drove her into the Farmer business.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father was a mechanic, and taught her how to fix just about anything. She hasn't been sleeping well lately.
Motivation: She seems to be bored by most things.
Ideals: Athletic, Persistence. Flaws: Insomniac, Mundane. Bonds: Attractive. Occupation: Farmer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 70 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1500 gp. Eye agate (11 gp). Black pearl (1500 gp). Chrysoberyl (40 gp). Azurite (11 gp). Malachite (11 gp). Black pearl (1500 gp).
Silgre Barney, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She sports black long hair. Her eyes, though not visible through her cowl, are green.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born to a criminal king-pin and mafia family Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Find a way to reverse the transformation of her sister; and her relatives are trying to arrange a marriage
Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Family, Criminal record. Occupation: Carpenter
Voice: Low range voice
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 75 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Draconic, Druidic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 300 pp. A small bag of saffron. (60 gp). Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item.
Alex Soames, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and tends to wear a large grey jacket. His auburn hair, when down, is lengthy. He has amber eyes and a grey hat with a white feather.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Further he is a bit of a stoner and is frequently out of it.
History: Gifted from a young age, Alex studied abroad. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Depressed, Addict, Fearful. Bonds: Criminal record. Occupation: Miner
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
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