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Advanced [show]


Nadarr Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting green shirt and pants. He has wavy brass crest. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Miner

Voice: Booming voice

Attributes [hide]

Nadarr Ophinshtalajiir, Male Dragonborn Warrior 8
Medium (6'6") Dragonborn, Neutral Good (CR 8)
Armor Class 9
Hit Points 45 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)18 (+4) 13 (+1)16 (+3)
Skills History +7, Performance +6
Senses Passive Perception 11
Languages Common, Aquan, Goblin, Terran, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 9000 sp. Moonstone (50 gp). Sardonyx (50 gp). Blue quartz (6 gp). Eye agate (6 gp). Fire opal (700 gp). Blue quartz (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damakos Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. He wears his blue hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and he uses money and sex appeal to get what he needs

Flaws: Shy, Insane. Bonds: Attractive, Rich, Job. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Damakos Integrity, Male Tiefling Commoner 8
Medium (5'8") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 16 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1400 gp. Golden yellow topaz (900 gp). Silver pearl (100 gp). Violet garnet (900 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and to protect his home

Flaws: Ugly, Shy. Bonds: Poor, Slave, Nature. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Barendd Eversharp, Male Dwarf Ranger 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 pp. Moonstone (30 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Bundrigo Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with small hat. His white hair is drawn into a tight pony tail with a clover scrunchie. His green eyes are slightly larger than normal.

Personality: He is fixated on the number 70. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to make almost anything out of random pieces of junk.

History: Bundrigo was born in the south. At a young age he loved to build and create. After coming to the age of reason, Bundrigo took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To protect his home; and to clean up the streets

Ideals: Gifted, Persistence. Flaws: Insane, Shy. Bonds: Guardian. Occupation: Mortician

Voice: Rolls R's

Attributes [hide]

Bundrigo Thorngage, Male Halfling Bard 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Giant, Celestial
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1000 gp. Brass mug with jade inlays (600 gp). Silver comb with moonstones (600 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Dreali Iathrana, Male Elf [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a black coat with blue slacks. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small island village. A few years later when the west was not economically sound they moved to his current location. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Sabotage a competitor; and balancing his hectic life and new fortune-teller responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Job, Nature, Immigrant. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Dreali Iathrana, Male Elf Rogue 13
Medium (5'4") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 68 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 16 (+3)16 (+3)
Skills Acrobatics +7, Arcana +6
Senses Passive Perception 13
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +6

Possessions: 2000 gp. Onyx (60 gp). Golden yellow topaz (500 gp). Chrysoprase (60 gp). Violet garnet (500 gp). Peridot (60 gp). Hematite (8 gp). Jasper (60 gp). Rose (60 gp). Golden yellow topaz (500 gp). Onyx (60 gp). Chrysoprase (60 gp). Sardonyx (60 gp).


Social Check DCs


Direcris Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his black robe and has his scimitar always slung over his shoulder. His rusty crest is heavily combed to the right. His eyes are likewise red.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in a small forest village. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: PTSD. Bonds: Immigrant, Attractive, Criminal record, Nature. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Direcris Jerynomonis, Male Dragonborn Expert 1
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)12 (+1) 16 (+3)10 (+0)
Skills Medicine +5, Religion +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 30 gp.


Social Check DCs


Anselm Dryden, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and dresses like a well dressed Tanner does. His blonde hair is smooth and relatively long. His ears are large.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new tanner responsibilities is difficult

Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Job, Religious. Occupation: Tanner

Voice: Whispers

Attributes [hide]

Anselm Dryden, Male Human Fighter 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 6 (-2)16 (+3)
Skills Arcana +3, Perception +0
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs

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