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NPC Generator

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Advanced [show]


Pushkrimp Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man dresses in white turtlenecks beneath a tan coat with green slacks. His head has been shaved. He has hazel eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Pushkrimp was born on a far northern desert where he grew up under the tutelage of his father, an expert Herbalist. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north; and a need for knowledge about a nearby landmark

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Herbalist

Voice: pre-pubescent

Attributes [hide]

Pushkrimp Denholm, Male Half-Orc Paladin 8
Medium (6'1") Half-Orc, Neutral Good (CR 8)
Armor Class 13
Hit Points 45 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Just what you see.


Social Check DCs


Ilde Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a brown shirt with thin green vertical stripes and red pants. She has white hair. She has several tiny opal earrings on each ear.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She receives visions of the future at random moments

History: She was born at the edge of vast forest. Her mother took her hunting and taught her how to get in the mind of other creatures. She used her abilities to travel the world and help people.

Motivation: Wants her loneliness to end; and she wants to get laid

Ideals: Gifted, Philantrophist. Bonds: Rich, Nature, Has a crush. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Ilde Fallack, Female Dwarf Expert 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)13 (+1) 15 (+2)7 (-2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Eye agate (14 gp).


Social Check DCs


Bune Destiny, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in earthy colors with a black and tan handkerchief worn on her right side. She has dyed her greying black hair a little too much giving a sharp black color. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She enjoys reading and quiet.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. After coming to the age of reason, Bune took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted divine powers by her dying brother.

Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult; and sabotage a competitor

Ideals: Logical, Gifted. Bonds: Immigrant, Attractive, Job, Slave. Occupation: Spice Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Bune Destiny, Female Tiefling Adept 8
Medium (6'2") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 61 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp. A necklace of small pink pearls (1000 gp). A necklace of small pink pearls (1000 gp).


Social Check DCs


Frederick Andreantti, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a well pressed and immaculate suit (or dress). His red hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Eccentric and domineering, Frederick will drive conversation. As long as the job gets done he does not care how it got done.

History: Born in the north to a Shoemaker, Frederick learned a great deal about his father's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He struck the Shoemaker job and began his own company from there.

Motivation: Find a way to reverse the transformation of his sister; and expand his business

Ideals: Extrovert, Professionalism. Bonds: Job, Criminal record, Family. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Frederick Andreantti, Male Half-Elf Adept 5
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)12 (+1) 13 (+1)10 (+0)
Skills Performance +3, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 800 gp. Violet garnet (1300 gp). Obsidian (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a brown suit. His gray fur is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is able to fit into much smaller and tighter spaces than normal.

History: Kite lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now travels the world, in search of power and loot.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Racist. Bonds: Immigrant, Family, Adventurer. Occupation: Dilettante

Voice: Relaxed voice

Attributes [hide]

Kite Wind, Male Tabaxi Cleric 4
Medium (5'1") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 28000 sp. Moss agate (6 gp). Aquamarine (800 gp). Chalcedony (60 gp). 1 Minor magic item.


Social Check DCs


Anne Bradshaw, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she typically wears brown cloth garments or leather armor. Her silver hair is cut jaggedly and amateurishly. She has several tiny amber earrings on each ear.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She plays an instrument quite well.

History: Born to a pair of adventurers, Anne grew up listening to her mother's many stories. Her homeland was ravaged by war and she spent much of her life rebuilding it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Money/treasure; and meet up once more with her childhood friend

Ideals: Artistic. Flaws: PTSD. Bonds: Rich, Nature, Adventurer. Occupation: Barber

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anne Bradshaw, Female Human Adept 2
Medium (4'11") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 11 (+0)14 (+2)
Skills Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 180 gp. Deep green spinel (130 gp).


Social Check DCs


Fulbar Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He likes to wear red tank tops with tan pants. He has a hunchback. He has styled his white hair well, parting it to the right. His gray eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: Gifted from a young age, Fulbar studied abroad. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Soapmaker

Voice: Low rumbling, strings words together

Attributes [hide]

Fulbar Appleblossom, Male Halfling Cleric 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)3 (-4) 15 (+2)16 (+3)
Skills Athletics +1, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs

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