Tenena Offund, Female Gnome [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across her face, she wears skinny pants and wears a blue and violet robe with the hood down. She has wavy silver hair. She wears large thick round spectacles.
Personality: Always inclined to offer people food she seems plenty friendly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Born to a Seamstress, her father struggled to pay the bills. Her father was a mechanic, and taught her how to fix just about anything. She has been saving her money to try and buy her brother's freedom.
Motivation: Nothing but the best is good enough for her; and marry her brother to traveling adventurers
Ideals: Philantrophist, Persistence, Impeccable. Bonds: Family, Poor. Occupation: Banker
Voice: Cold and demanding tone
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Galiena Willoughby, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With wild brown hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the north her family was never financially stable. Her psionic abilities were realized during a raid on her village. After a long history of fighting, Galiena and her spouse have recently divorced.
Motivation: She doesn't get along with people that don't share her tastes; and she's repulsed by the pc
Ideals: Philantrophist, Joker, Gifted. Flaws: Antagonistic. Bonds: Poor. Occupation: Sculptor
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 57 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven, Infernal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5
Possessions: 30000 cp. Sardonyx (20 gp). Chrysoprase (20 gp). Pink pearl (110 gp). Onyx (20 gp).
Harvest Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. His cinnamon fur is braided into rings. This blue eyed easterner is not easily forgotten.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a minor phobia of water and hates getting wet.
History: His father raised him in a mountain cabin. His family was turned out during the war. He and his family wandered east to less war torn lands. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety.
Flaws: Shy, Fearful, PTSD. Bonds: Attractive, Nature. Occupation: Blacksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
Possessions: Just what you see.
Oren Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.
Motivation: To settle down with his crush; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Rich, Mentor, Job, Has a crush. Occupation: Spice Merchant
Voice: Slurs words
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 9)
Armor Class 12
Hit Points 47 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 8 (-1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 240 pp.
Theirastra Withrethin, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a tan vest and prefers blue and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her head has been shaved. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She cannot resist a sob story and will often dote over anyone who has one.
History: Theirastra lived on a farm with her mother, near the main road leading to a nearby town. She was an apprentice working in her mother's forge. She has worked as a Gardener like her mother before her.
Motivation: Find a way to reverse the transformation of her sister; and to reunite with her absent mother
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Family, Job. Occupation: Gardener
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Auran, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Susannah Accord, Female Half-Elf [Permalink]
Personal [hide]
Description: A 5'8" southern woman, she wears dull violet sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sai, just in case. Her brown hair is matted, messy, and big. Her thin eyebrows rest above her beady amber eyes.
Personality: She is fixated on the number 20. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. The war was a terrible time for her, and Susannah does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She is untrained/undisciplined, which makes her dangerous.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Flaws: Ugly, Insane, Depressed. Bonds: Military, Religious. Occupation: Spice Merchant
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 6 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Gold dragon comb with red garnet eye (1100 gp).
Vlorn Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears red leather gloves, a red jacket, and tight pants. His red hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a ruthless business man, a trait he acquired from his mother.
History: Vlorn was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He has gone from town to town working and never settling down anywhere, but has fallen for a local Interpreter. He hasn't told them the truth, but wants to settle down with them.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and someone believes him a fraud
Ideals: Entrepeneur. Flaws: Secretive. Bonds: Job, Has a crush, Enemies. Occupation: Bellfounder
Voice: Indian accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 31 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Druidic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: Black star sapphire (900 gp). Freshwater pearl (6 gp). Violet garnet (1200 gp).
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