Pirithin Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He sports white clothing, slightly heavier than average wear. His long silver hair is drawn into a two foot long braid. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Monk school at a young age so that he could practice his druidic talents. Recently he has begun working with bootleggers and crooks.
Motivation: He is terrified, and will act out of fear; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Fearful. Bonds: Enemies, Military, Criminal record. Occupation: Barkeep
Voice: Slurs words
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 54 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: Malachite (16 gp). Moss agate (16 gp). Rock crystal (20 gp). White pearl (100 gp). Deep blue spinel (400 gp). Black pearl (400 gp).
Thea Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a hunchback. Her chestnut hair is styled in orderly dreadlocks. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Thea is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Extrovert. Flaws: Ugly, Secretive, Depressed. Bonds: Rich, Nature. Occupation: Shepherd
Voice: Aggressive tone
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp.
Oolah Skelton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who prefers to wear black clothing when she does not wear armor. Her blonde hair is smooth and relatively long. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oolah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's attracted to the PC; and find a way to reverse the transformation of her sister
Ideals: Philantrophist, Fighting. Flaws: Addict. Bonds: Family, Slave, Has a crush. Occupation: Barkeep
Voice: Booming voice
Attributes [hide]
Medium (4'9") Half-Orc, True Neutral (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Druidic, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 100 gp.
Manfred Fawcett, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He is portly but not overly obese. His chestnut hair is thinning but still full. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Manfred is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born to loving parents in a slum to the south. Manfred was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Manfred decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable
Bonds: Attractive, Family, Poor, Criminal record. Occupation: Spice Merchant
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 9)
Armor Class 11
Hit Points 30 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 16000 sp.
Aramil Floshem, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears baggy tan pantaloons and a red scarf. His golden hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of giants once and for all.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Aramil was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Aramil's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Attractive, Enemies. Occupation: Navigator
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Cumpen Pingun, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears a faded coat and loose pants complete with wide-brimmed hat, she is not a threatening figure. Her white hair is still thick. Her violet eyes lackadaisically let the world flow into them.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not trust anyone and sleeps with one eye open.
History: Born in the west to a Layabout, Cumpen learned a great deal about her mother's area of expertise. Brilliant and gifted she never wanted to apply herself. She's since become an addict/alcoholic.
Motivation: To get a good night's sleep; and she desires power and/or immortality
Ideals: Gifted. Flaws: Insomniac, Addict. Bonds: Job, Adventurer. Occupation: Layabout
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Orc, Halfling, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 38000 sp. Alexandrite (300 gp). Lapis lazuli (8 gp).
Ellywick Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she has the majority of her body covered in plate. She wears her silver hair up. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She hasn't been sleeping well lately.
Motivation: Her religion dominates her actions.
Flaws: Insomniac, Shy. Bonds: Attractive, Religious. Occupation: Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 9)
Armor Class 12
Hit Points 71 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Elven, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 1000 gp. Black pearl (400 gp). Blue star sapphire (1300 gp). Iolite (60 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!