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NPC Generator

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Advanced [show]


Nithther Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a simple green robe with blue stripes complete with hood. He has a penchant for wearing a ring with an oversized topaz on his right hand. His scarlet crest is lengthy and is close to two feet long. His gold eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is harsh and unforgiving.

History: Born to a pair of adventurers, Nithther grew up listening to his mother's many stories. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.

Motivation: He feels kind of lost in life.

Flaws: Depressed, Antagonistic. Bonds: Rich, Adventurer, Family. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Nithther Fharngnarthnost, Male Dragonborn Barbarian 6
Medium (6'3") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 35 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)15 (+2) 9 (-1)12 (+1)
Skills Deception +4
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Sun Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has done his best to style his beige fur to look like a famous performer. His amber eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Sun was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a soldier and died while he was still young. Sun was left his father's suit of armor and trained in its use and care. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world.

Ideals: Logical. Bonds: Attractive, Nature, Military, Poor. Occupation: Scribe

Voice: Spits words with contempt

Attributes [hide]

Sun Of Clay, Male Tabaxi Warrior 3
Medium (6'2") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)15 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Deep green spinel (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Senteq Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He likes to wear ponchos typically of a light tan in addition to tight pants. He has a golden handlebar mustache and slicked back golden hair. His violet eyes peer out from beneath his feathered tan hat.

Personality: Eccentric and domineering, Senteq will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Senteq was born in the west. At a young age he loved to build and create. Cursed with unlife at a very young age, Senteq has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: An old rival family wants him found; and doesn't want to be a mayor and was forced into it by his family

Ideals: Extrovert, Joker, Persistence. Flaws: Disease. Bonds: Family. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Senteq Leffery, Male Gnome Rogue 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)13 (+1) 12 (+1)9 (-1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Hunter Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His deerstalker hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Ugly, Lazy. Bonds: Rich, Nature. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Hunter Othronus, Male Half-Elf Warlock 5
Medium (5'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 600 gp. Bloodstone (40 gp). 1 Good lock. 1 Spyglass.


Social Check DCs


Artin Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tattered old clothes. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Artin Morigak, Female Dwarf Paladin 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 13 (+1)16 (+3) 8 (-1)7 (-2)
Skills Intimidation +0, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Sylvan, Undercommon
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp. Deep green spinel (140 gp).


Social Check DCs


Kali Blessing, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears baggy green pantaloons and a brown scarf. She has moderate length purple hair. She has gleaming, smiling black eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is lazy and tries to find solutions quickly.

History: She was born the only child of a wealthy merchant. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Athletic, Entrepeneur. Flaws: Sensitive, Lazy. Bonds: Rich. Occupation: Bricklayer

Voice: Stutters

Attributes [hide]

Kali Blessing, Female Tiefling Barbarian 1
Medium (4'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)9 (-1) 17 (+3)17 (+3)
Skills Intimidation +5, Survival +5
Senses Passive Perception 13
Languages
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. Amethyst (50 gp). 3 Antitoxin.


Social Check DCs


Joser Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this man wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is unkempt and raggedy. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Energy wise he seems alert and responsive.

History: Sold as a small child to a necromancer, Joser was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 7 years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Job, Mentor. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Joser Wildheart, Male Halfling Druid 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)14 (+2) 18 (+4)13 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 14
Languages Common, Halfling, Gnoll, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 3000 cp. Silver pearl (80 gp).


Social Check DCs

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