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NPC Generator

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Advanced [show]


Fargas Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with red colored cloaks and clothing. His hair is always cut to a buzz. His green eyes peer out from beneath his broad red hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with finding treasure.

History: Fargas was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. During his travels, Fargas and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Fargas discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Fargas fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Flaws: Depressed, Disease. Bonds: Adventurer, Family, Job. Occupation: Architect

Voice: Farmer accent

Attributes [hide]

Fargas Goodbarrel, Male Halfling Rogue 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Athletics +4, History +4
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Hunter Coombs, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy brown suit, and sports empty pouches on his belt. His brown hair is slicked back into a classic pompadour. His blue eyes dart from person to person.

Personality: He can speak with the recently deceased. Hunter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. A few years later when the east was not economically sound they moved to his current location. He was granted necromantic powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world; and his spouse's relatives view him with great suspicion

Ideals: Gifted, Impeccable. Flaws: Mundane. Bonds: Attractive, Family, Immigrant. Occupation: Beggar

Voice: Spanish accent

Attributes [hide]

Hunter Coombs, Male Human Commoner 11
Medium (6'0") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 62 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills Insight +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1300 gp. Chalcedony (60 gp). Deep blue spinel (1200 gp). Amethyst (140 gp). Obsidian (13 gp). Lapis lazuli (13 gp). Iolite (60 gp). Rose (60 gp).


Social Check DCs


Balimaar Beckwith, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a worn and beaten armor. His red hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Soapmaker and found it very stressful. He ran away from his former home and has been making his living as a Soapmaker for the past few years.

Motivation: He would like to get married and retire; and he is unsatisfied with his job

Ideals: Disciplined, Logical. Flaws: Disease. Bonds: Job, Has a crush. Occupation: Soapmaker

Voice: Deep voice with rolling R's

Attributes [hide]

Balimaar Beckwith, Male Human Aristocrat 11
Medium (6'0") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 77 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +6, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +5

Possessions: 2100 gp. Hematite (16 gp). Jet (150 gp). Jet (150 gp).


Social Check DCs


Arannis Netyoive, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears a fancy blue suit, he is not a threatening figure. His white hair, when down, is lengthy. He has a dull look in his hazel eyes.

Personality: He is mildly Elf supremacist, though he does not identify as such. Energy wise he seems alert and responsive.

History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their son. He worked as a Spice Merchant, and he later adopted a second son.

Motivation: To end his boredom; and doesn't want to be a spice merchant and was forced into it by his family

Ideals: Professionalism. Flaws: Racist, Mundane. Bonds: Attractive, Nature, Family. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Arannis Netyoive, Male Elf Barbarian 13
Medium (5'3") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 111 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Arcana +5, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Goblin
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 100 pp. Red-brown spinel (40 gp). Eye agate (10 gp). Amethyst (40 gp). Coral (40 gp). Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears skinny pants and wears a pastel and black robe with the hood down. He has black fur. He has a tattooed face.

Personality: A skeptical and narcissistic man, Art's first love is himself. His second love is also himself. He does not believe in violence as a means to an end. He is a dedicated Stableman but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and he wants to meet his childhood hero

Ideals: Impeccable, Pacifist, Entrepeneur. Bonds: Adventurer, Job. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Art Moon, Male Tabaxi Aristocrat 8
Medium (5'7") Tabaxi, Lawful Good (CR 8)
Armor Class 14
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)8 (-1) 12 (+1)18 (+4)
Skills Deception +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 800 gp.


Social Check DCs


Willow Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is typically in her Gardener uniform. She has wavy auburn hair. Her face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born in the east, but her parents moved at a very young age to the south. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: She is wracked by social anxiety.

Flaws: Ugly, Addict, Fearful. Bonds: Job, Immigrant. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Willow Stoutman, Female Halfling Monk 3
Small (3'2") Halfling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)9 (-1) 12 (+1)9 (-1)
Skills Deception +1, Nature +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 80 pp.


Social Check DCs


Pandjed Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he usually wears his green robe and has his ceremonial dagger always slung over his shoulder. His copper crest is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Marry his sister to traveling adventurers.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Pandjed Wivvyrholdalphiax, Male Dragonborn Monk 7
Medium (6'8") Dragonborn, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +6, History +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +4

Possessions: 4000 sp. Moonstone (80 gp). Onyx (80 gp). Amber (90 gp).


Social Check DCs

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