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NPC Generator

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Advanced [show]


Kallista Elusive, Female Tiefling [Permalink]

Personal [hide]

Description: She is typically in her Mayor uniform. She keeps her long black hair kept up in a rat tail. Her face is covered beneath a completely black helmet.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She would rather hide behind her crafts than deal with other people.

History: Kallista was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Mayor. She has worked as a Mayor like her father before her.

Motivation: Sabotage a competitor; and revenge

Ideals: Artistic. Flaws: Shy. Bonds: Job, Enemies. Occupation: Mayor

Voice: Pronounces O like U

Attributes [hide]

Kallista Elusive, Female Tiefling Bard 8
Medium (4'9") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)9 (-1) 15 (+2)16 (+3)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90000 cp. Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Randal Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He very much looks the part of a Bounty Hunter. He sports a long blonde beard, and similarly colored long hair. His brown eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Randal is combative with any and all who dare try his patience in the slightest.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 18th year, his parents were killed by a orcs raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Joker, Justice, Gifted. Bonds: Job, Enemies. Occupation: Bounty Hunter

Voice: Spits and sputters

Attributes [hide]

Randal Staurheim, Male Half-Elf Commoner 1
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Auran, Aquan, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 130 gp.


Social Check DCs


Alston Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is greasy and uncared for. His violet eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.

History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Banker and found it very stressful. He struck the Banker job and began his own company from there.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Religious. Occupation: Banker

Voice: Ums and uhs a lot

Attributes [hide]

Alston Cobblelob, Male Gnome Barbarian 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 43 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)16 (+3) 11 (+0)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Elven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 7000 sp. 1 Average lock. 1 Silver holy symbol.


Social Check DCs


Shivering Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman wears a fine chain shirt which she covers with pastel colored cloaks and clothing. Her clothes are grease stained in places. She has wavy orange fur. Her otherwise smooth face is marked with small tiny scars.

Personality: She will rave to anyone who will listen. A true patriot, Shivering would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She left for the south, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and money/treasure

Flaws: Insane, PTSD. Bonds: Poor, Immigrant, Military. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Shivering Grass, Female Tabaxi Expert 9
Medium (5'7") Tabaxi, Lawful Good (CR 9)
Armor Class 11
Hit Points 49 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)10 (+0) 10 (+0)18 (+4)
Skills Arcana +3, Intimidation +7
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valanthe Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, she is an attractive figure. She is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. She sports a flattop hair cut. She has blue eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. When she's not drinking or sleeping the drinks off, she's doing writing.

History: Valanthe was born with her father's beautiful face. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now mingles about in high society.

Motivation: Wants to raise her children well; and marry her brother to traveling adventurers

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Attractive, Family. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Valanthe Xistsrith, Female Elf Druid 6
Medium (5'4") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 9 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 3 (-4)8 (-1) 10 (+0)14 (+2)
Skills Acrobatics +6, Arcana +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 40000 cp. Red spinel (120 gp). Amber (120 gp).


Social Check DCs


Phelaia Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she is dressed in a clean black cloak covering her clean studded leather. She has wavy black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Phelaia was born in the west. At a young age she loved to build and create. After coming to the age of reason, Phelaia took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a Tanner soon after.

Motivation: She is not mentally stable, and does not behave rationally; and she'd like to take her coworkers down a peg

Ideals: Optimist, Persistence, Gifted. Flaws: Insane. Bonds: Job. Occupation: Tanner

Voice: Voice breaks

Attributes [hide]

Phelaia Sanity, Female Tiefling Ranger 6
Medium (4'7") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)14 (+2) 11 (+0)17 (+3)
Skills History +5, Intimidation +6
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 800 gp.


Social Check DCs


Aldous Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. He wears his hair in dreadlocks. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a desert tribe. His father took him hunting and taught him how to get in the mind of other creatures. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Guardian, Rich, Nature. Occupation: Marshal

Voice: Excited and jittery

Attributes [hide]

Aldous Casilltenirra, Male Half-Elf Monk 1
Medium (5'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 200 sp. 1 Masterwork Musical instrument.


Social Check DCs

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