Meena Reese, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case, she is not a threatening figure. Her black hair is braided into rings. Her brown eyes are slightly larger than normal.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She got into the Spice Merchant business at a young age. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She inherited the family business which she has now maintained for 11 years.
Motivation: She has a rivalry with the Church that dominates her actions; and she has decided she is irredeemable
Ideals: Persistence. Bonds: Family, Job, Criminal record, Religious. Occupation: Spice Merchant
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 87 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 1300 gp. Silver comb with moonstones (400 gp). Silver comb with moonstones (400 gp). 1 Minor magic item.
Oskar Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'0". He is well dressed, constantly wearing a grey suit, brown shirt, and black tie. His chestnut hair is cut short with large spiked bangs in the front. His eyes are green.
Personality: A deeply religious man he believes everything happens for a reason. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He has achieved small success as a Jeweler.
Motivation: He would like to get married and retire; and sabotage a competitor
Flaws: Disease. Bonds: Religious, Job, Adventurer, Has a crush. Occupation: Jeweler
Voice: Smoker's lung
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 6000 cp. 5 Acid flasks.
Hobart Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 2'10" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His right hand appears badly burned and disfigured. He has wavy brown hair. His violet eyes are passionate and lively.
Personality: Hobart is depressed about a lot of things. He tends to be a nihilist. Around other people he will do his best to conceal his emotions and appear jolly.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. Days after completing his studies, news broke out that his hometown was attacked by goblins. Hobart was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Many goblins want him driven away; and he feels kind of lost in life
Ideals: Artistic. Flaws: Depressed, Shy. Bonds: Enemies. Occupation: Herbalist
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 27 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 500 gp. Aquamarine (900 gp). Banded agate (4 gp).
Quilla Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a tan small hat and tan clothes. Her hair is long and blonde with streaks of golden, and is pulled back with small tan clips. This amber eyed westerner is not easily forgotten.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She comes from a rich western family. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her old friends; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Slave, Rich, Adventurer. Occupation: Cartwright
Voice: Pirate accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 15 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 16000 cp. 1 Minor magic item.
Ahinar Nailo, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a tight fitting tan shirt and pants, and a wedding ring on her right hand. Her auburn hair is greasy and uncared for. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Energy wise she seems alert and responsive.
History: She got into the Fortune-teller business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now mingles about in high society.
Motivation: She is greedy; and balancing her hectic life and new fortune-teller responsibilities is difficult
Ideals: Professionalism. Flaws: Ugly. Bonds: In love, Job, Rich. Occupation: Fortune-teller
Voice: Speaks in third person
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 210 gp. Coral (140 gp). 1 Buckler.
Nedda Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: This woman stands a little under 2'11" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear red pants and tee shirts. She has a long white ponytail with little hanging trinkets. She has gray eyes and a red hat with a green feather.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: She comes from a rich western family. As a young adult she joined a group advocating for an improvement in Halfling conditions. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Wants to raise her children well.
Ideals: Artistic. Flaws: Shy, Racist. Bonds: Family, Rich. Occupation: Sculptor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 25 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. Blue quartz (14 gp). Smoky quartz (20 gp).
Symma Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her black hair is heavily combed to the right. She is baby faced.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Symma was born in the north. At a young age she loved to build and create. A freak accident while working with her Mayor father left her crippled. She has drifted from career to career and currently works as a Animal Trainer.
Motivation: She is wracked by social anxiety.
Ideals: Persistence. Flaws: Disease, Fearful. Bonds: Job. Occupation: Animal Trainer
Voice: Indian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Infernal, Orc, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. 3 Holy water. 5 Acid flasks. 5 Acid flasks. 1 Thunderstones.
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