Sammal Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair, when down, is lengthy. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Sammal was born with his mother's beautiful face. His martial abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and to unite with his brother
Ideals: Philantrophist, Justice, Gifted. Bonds: Attractive, Adventurer, Family. Occupation: Dilettante
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'7") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Common Melee.
Rangrim Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: 4'3" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of the four houses of cards around his neck, and a axe on his belt. His chestnut hair and beard is wavy and long. His eyes are green and catlike.
Personality: He is calm most of the time but flees social interaction. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a Healer, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rangrim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well
Ideals: Fighting, Extrovert. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Miner
Voice: Spits words with contempt
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Havilar Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. She wears her gold crest up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Her father raised her in a mountain cabin. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Havilar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Havilar. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has comitted a past crime that haunts her to this day; and she is greedy
Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Nature, Criminal record. Occupation: Fletcher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 92 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 2000 gp. Gold music box (3000 gp). Solid gold idol (900 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.
Carrie Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright blue suits and hats. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He is baby faced.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Carrie was born in the north. At a young age he loved to build and create. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.
Motivation: To settle down with his crush; and he wants to get laid
Ideals: Persistence, Entrepeneur, Optimist. Flaws: Insane. Bonds: Attractive, Has a crush. Occupation: Ruler
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Infernal, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 10 pp. 1 Bullseye lantern.
Vepar Flaw, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a green vest and prefers brown and black shirts. Her boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on her belt. Her red hair is knotted and matted. Her eyes are silver.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is frequently practicing swordplay.
History: The child of eastern immigrants she idolized her father. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the east, certain she would find work there.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Ugly, Secretive, Insane. Bonds: Military, Immigrant. Occupation: Adventurer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 43 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Goblin, Celestial
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 4 | 4 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 8000 gp. Sardonyx (50 gp). Chrysoprase (50 gp). Tiger eye turquoise (11 gp). Iolite (50 gp). Citrine (50 gp). Chrysoprase (50 gp). Rhodochrosite (11 gp). Citrine (50 gp). Lapis lazuli (11 gp). Moonstone (50 gp). Peridot (50 gp). White pearl (140 gp). Moss agate (11 gp). Banded agate (11 gp). Obsidian (11 gp). Iolite (50 gp). Freshwater pearl (11 gp). Rock crystal (50 gp).
Maiathah Teinithra, Female Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a blue top hat and blue clothes. Her long golden hair reaches down to her waist. Her brown eyes lackadaisically let the world flow into them.
Personality: She snorts whenever she laughs or is feeling confident. She is obsessed with a lost civilization.
History: Maiathah was born in the west. At a young age she loved to build and create. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Wants to raise her children well; and to share knowledge with the world
Ideals: Persistence, Logical. Bonds: Poor, Adventurer, Family. Occupation: Performer
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 13)
Armor Class 9
Hit Points 79 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: Violet garnet (400 gp). Red spinel (90 gp). Lapis lazuli (7 gp). Eye agate (7 gp). Sard (50 gp). Pink pearl (90 gp). Golden yellow topaz (400 gp). Aquamarine (400 gp). Iolite (50 gp). Coral (90 gp). Tourmaline (90 gp).
Reddlepop Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She dresses like a well dressed Sellsword does. She is an epitome of beauty. She has a very tight haircut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is fixated on the number 9. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Reddlepop lived on a farm with her mother, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sellsword. She's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Attractive, Family. Occupation: Sellsword
Voice: Spits words with contempt
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Carnelian (30 gp). Blue quartz (16 gp).
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Their contribution stands as a beacon of hope for all adventurers!
