Cumpen Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She wears a simple blue robe with green stripes complete with hood. She has a slight overbite and is overall scrawny. She has moderate length black hair. Her face is covered beneath a completely black helmet.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born to a poor family in the city she treasured whatever gifts she got. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has gone from town to town working and never settling down anywhere, but has fallen for a local Miller. She hasn't told them the truth, but wants to settle down with them.
Motivation: She has a rivalry with the Church that dominates her actions; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Emotional. Bonds: Poor, Religious. Occupation: Knight
Voice: Breathy voice
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 11)
Armor Class 12
Hit Points 67 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shifting Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing a long, pastel, dusty cloak. She wears a Stetson hat to hide her balding. She is baby faced.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born several months after her father was called into army service. Shifting was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Shifting decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She feels that her past leaves her morally obligated to help; and her spouse's relatives view her with great suspicion
Ideals: Gifted. Bonds: Religious, Military, Criminal record, Family. Occupation: Laborer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1000 sp.
Emeny Landon, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears an entirely brown suit with yellow socks and a vest with buckled shoes. Her moppish red hair is in a traditional bowl cut. Her amber eyes peer out from beneath her broad brown hat.
Personality: Emeny is depressed about a lot of things. She tends to be a nihilist. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born to loving parents in a slum to the north. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: She is content; and she seems to be bored by most things
Flaws: Depressed, Fearful, Mundane. Bonds: Poor, Immigrant. Occupation: Sailor
Voice: Booming voice
Attributes [hide]
Medium (4'9") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 60 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 280 pp. Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spring Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is dressed in a clean pastel cloak covering her clean studded leather. She sports a flattop fur cut. She has several tiny jet earrings on each ear.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was raised in a white middle class family as the only child. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To find somewhere to settle down; and to end her boredom
Ideals: Joker, Extrovert. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Interpreter
Voice: German accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 57 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 10000 cp. Banded agate (5 gp). White opal (1500 gp). Chrysoberyl (120 gp).
Juliana Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears professional attire. Her moppish black hair is in a traditional bowl cut. She has blue eyes.
Personality: Eccentric and domineering, Juliana will drive conversation. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father had invested heavily in several trade routes and wanted her to inherit them. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC; and she uses money and sex appeal to get what she needs
Ideals: Extrovert. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Cartwright
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1900 sp. 1 Masterwork Common Melee.
Murook Watson, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are green and catlike.
Personality: She is overprotective of those who hire her services. She is afraid of women and trembles around them
History: She was born into a rich family. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying brother.
Motivation: She is greedy; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Rich, Guardian. Occupation: Hunter
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 500 sp.
Bertram Eastoft, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he tends to wear a large brown jacket. His chestnut hair is styled in orderly dreadlocks. He wears an eyepatch.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born in the north his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Bertram and his spouse have recently divorced.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Ideals: Entrepeneur. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Criminal record. Occupation: Gardener
Voice: Stutters
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 58 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
Possessions: 500 gp.
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