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NPC Generator

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Advanced [show]


Reddlepop Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her tan boots flare out at the collars, and she perpetually has her warhammer ready. Her tied-back hair is golden. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She is happy with her job as a Slave Trader. She turns her eye from what people do, preferring to live and let live. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She tends to her Slave Trader job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business.

Ideals: Fighting. Bonds: Attractive, Job, Rich, Religious. Occupation: Slave Trader

Voice: Pirate accent

Attributes [hide]

Reddlepop Murnig, Female Gnome Barbarian 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 41 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gnarsh Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'2" and muscular, this northern man wears a black armored body suit, with a simple grey line shooting up and back down. He wears his auburn hair up in a very large beehive style do. He has gray eyes and a black hat with a grey feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He misses his home and complains about the freezing weather, even in summer.

History: He served in the navy to pay for his family's outstanding loans. When Gnarsh reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the north, certain he would find work there.

Motivation: He feels kind of lost in life.

Ideals: Athletic. Flaws: Depressed. Bonds: Immigrant, Military. Occupation: Barkeep

Voice: Jittery and nervous

Attributes [hide]

Gnarsh Kelsey, Male Half-Orc Barbarian 7
Medium (5'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 70 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)12 (+1) 10 (+0)12 (+1)
Skills Insight +3, Performance +4
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 11000 sp.


Social Check DCs


Gomory Remorse, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a black armored body suit, with a simple grey line shooting up and back down. Her hair is chestnut and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, she has a hard time making friends. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with vampirism at a very young age, Gomory has worked very hard to control her curse. She hasn't been sleeping well lately.

Motivation: She's repulsed by the PC; and obtaining odd cultural tabaxi artifacts is her passion

Flaws: Antagonistic, Disease, Insomniac. Bonds: Adventurer. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Gomory Remorse, Female Tiefling Expert 3
Medium (5'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)12 (+1) 12 (+1)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp.


Social Check DCs


Sannl Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she is well dressed, but even with her fine clothing she looks run-down, and is pretty ugly. Her red hair is unkempt and raggedy. Her face is covered beneath a completely black helmet.

Personality: Sannl is depressed about a lot of things. She tends to be a nihilist. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Sannl was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Jeweler

Voice: Australian accent

Attributes [hide]

Sannl Battlehammer, Female Dwarf Wizard 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)15 (+2) 16 (+3)16 (+3)
Skills Athletics +5, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 110 gp.


Social Check DCs


Lance Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. His blonde hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He receives visions of the future at random moments

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He struck the Shipwright job and began his own company from there.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic, Gifted. Bonds: Attractive, Job, Nature. Occupation: Shipwright

Voice: Farmer accent

Attributes [hide]

Lance Dayton, Male Human Druid 11
Medium (6'2") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 42 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)11 (+0) 14 (+2)8 (-1)
Skills Perception +6, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 160 pp.


Social Check DCs


Artin Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she wears a grey shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She is bald on top and has large chestnut tufts of hair around her ears. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is business-like. She takes instructions and follows them to the letter. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Ideals: Professionalism, Justice, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Adventurer

Voice: Cold and demanding tone

Attributes [hide]

Artin Trueanvil, Female Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 18 (+4)10 (+0) 11 (+0)11 (+0)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 330 gp.


Social Check DCs


Zagga Rayden, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman has a large black mantle and cape that has been intricately interwoven into her pastel robe. Her silver hair is cut jaggedly and amateurishly. Her skin is flawless and her green eyes scan people very quickly.

Personality: A skeptical and narcissistic woman, Zagga's first love is herself. Her second love is also herself. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Balancing her hectic life and new Butcher responsibilities is difficult; and further expansion of business

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Rich, Job. Occupation: Butcher

Voice: French accent

Attributes [hide]

Zagga Rayden, Female Half-Orc Warrior 7
Medium (5'5") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)15 (+2) 14 (+2)10 (+0)
Skills Deception +3, Investigation +5
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 800 gp. Hematite (11 gp).


Social Check DCs

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