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Advanced [show]


Cloak Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a tight fitting pastel shirt and pants. She has styled her black fur well, parting it to the left. She wears a mask on her face.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She got into the Adventurer business at a young age. Her divine abilities were realized during a raid on her village. She inherited the family business which she has now maintained for 12 years.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Cloak Of Passion, Female Tabaxi Adept 7
Medium (5'6") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Medicine +3, Nature +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 10000 cp.


Social Check DCs


Vistra Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her tied-back hair is white. Her face is covered beneath a completely black helmet.

Personality: She can speak with the recently deceased. She also has developed a complete distrust of the Navigator profession.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an apprentice working in her mother's forge. She struck the Body Guard job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg; and to be a navigator again

Ideals: Fighting, Athletic, Gifted. Flaws: Disease. Bonds: Job. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Vistra Eversharp, Female Dwarf Commoner 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 6
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)3 (-4) 18 (+4)16 (+3) 15 (+2)6 (-2)
Skills Insight +4, Intimidation +0
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Celestial, Terran
Attacks Melee +1 / 1d6-1, Ranged -2 / 1d6-4, Grapple -1

Possessions: 230 gp.


Social Check DCs


Chem Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. His broad hat is riddled with cuts and holes. He has a tattooed face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Chem was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Crown-heir. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to half-orc people

Flaws: Ugly, Secretive, Antagonistic. Bonds: Poor, Immigrant. Occupation: Crown-heir

Voice: Boston accent

Attributes [hide]

Chem Brilliance, Male Tiefling Druid 7
Medium (6'5") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 62 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 18 (+4)15 (+2)
Skills Nature +4, Perception +7
Senses Passive Perception 17
Languages Common, Giant
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643210000

Possessions: 20000 cp. Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs


Ermina Larson, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she likes to wear ponchos typically of a light violet in addition to tight pants. She wears a colorful flower in her chestnut hair. She is baby faced.

Personality: She dislikes all the random violence that takes place in the north. She is obsessed with a lost civilization.

History: Ermina was born with her father's beautiful face. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She now owns her own business.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Pacifist, Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Ruler

Voice: Spits words with contempt

Attributes [hide]

Ermina Larson, Female Half-Elf Sorcerer 2
Medium (5'9") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)7 (-2) 11 (+0)12 (+1)
Skills Athletics +0, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp.


Social Check DCs


Sarah Cooper, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears suspenders and grey workpants. Her shirt is brown, and she wears a heavy grey leather apron most of the time. She has a hunchback. Her white hair is well kept. Her green eyes dart from person to person.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. When she's not drinking or sleeping the drinks off, she's doing writing.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. In her 15th year, her parents were killed by a gnolls raid, leaving Sarah alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want her driven away; and someone believes her a fraud

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Sarah Cooper, Female Human Rogue 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)4 (-3) 13 (+1)17 (+3)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 130 gp. 1 Climber’s kit.


Social Check DCs


Ahinar Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a tight fitting violet shirt and pants. She has no hair. She has several tiny amethyst earrings on each ear.

Personality: She acts crazy and hedonistic. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born a particularly ugly child, much to the horror of her parents. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ahinar took refuge in the old dungeon and found the beat up monstrous two handed axe and armor she uses now. She now mingles about in high society.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Flaws: Ugly, Hedonist, Fearful. Bonds: Rich, Nature. Occupation: Fortune-teller

Voice: Old Prospector

Attributes [hide]

Ahinar Mellerelel, Female Half-Elf Monk 13
Medium (4'8") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 112 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 19 (+4)16 (+3) 13 (+1)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Giant, Infernal, Terran
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 800 pp. Gold dragon comb with red garnet eye (700 gp). Gold dragon comb with red garnet eye (700 gp). Fire opal pendant on a fine gold chain (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Gold and topaz bottle stopper cork (700 gp). 1 Medium magic item.


Social Check DCs


Pog Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tattered old clothes. His auburn hair is heavily combed to the right. He is baby faced.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. Pog enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Pog began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants revenge against illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Enemies. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Pog Tarkelby, Male Gnome Bard 14
Small (3'5") Gnome, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 100 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)17 (+3) 13 (+1)10 (+0)
Skills Intimidation +5, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Goblin, Orc, Giant
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164333310

Possessions: 5000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Fire opal pendant on a fine gold chain (1100 gp). Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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