Radomir Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. His hair is short and brown. He has a tattooed face.
Personality: This man loves music and to teach people music more than just about anything. He is a great chef.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents enrolled him in a Barbarian school at a young age so that he could practice his psionic talents. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Laborer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 10 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 7 (-2) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Hourglass. 1 Masterwork Artisan’s tools.
Roland Clayton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish auburn hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Cook for the past few years.
Motivation: To get a good night's sleep; and he loathes his own lifestyle
Flaws: Insomniac, Depressed. Bonds: Attractive, Military. Occupation: Cook
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 290 gp.
Cumpen Garrick, Female Gnome [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears a blue cloak and cross-gartered violet stockings. Her skin is also unnaturally pale. She keeps her long brown hair kept up in a rat tail. Her face is scarred and worn.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is lazy, self-centered, vain, and jealous.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bowyer arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Cumpen was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: She has money and likes to spend it; and a deep hatred of gnolls
Flaws: Ugly, Selfish. Bonds: Enemies, Rich, Immigrant. Occupation: Bowyer
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 10)
Armor Class 13
Hit Points 100 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 20 (+5) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 13000 sp. Zircon (80 gp). Deep green spinel (70 gp). 1 Minor magic item. 1 Minor magic item.
Oda Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a blue suit, grey shirt, and green tie. Her hair is cut close to her head. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is a logical person and will generally grow upset if things defy logic and science.
History: Oda was raised in a hard working conservative environment. She dropped out of school before completing her studies. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to raise her children well; and an old rival family wants her found
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Miner
Voice: Australian accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 52 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Undercommon, Draconic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 200 gp. Moss agate (9 gp).
Art Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears silk and lounges about seductively. He has brown fur. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Art is depressed about a lot of things. He tends to be a nihilist. He is lazy, self-centered, vain, and jealous.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Money/treasure.
Flaws: Depressed, Selfish, Disease. Bonds: Attractive, Rich. Occupation: Architect
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 9)
Armor Class 11
Hit Points 59 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Darrow Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fitting clothing which further accentuates his frame. His blonde hair is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Darrow took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.
Motivation: To settle down with his crush; and an old rival family wants him found
Ideals: Gifted. Bonds: Attractive, Family, Military, Has a crush. Occupation: Architect
Voice: Old Prospector
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3
Possessions: Onyx (60 gp). Star rose quartz (60 gp).
Hadwisa Cooper, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears grey trousers with brown and white striped suspenders. She wears various colorful collared shirts. She sports a flattop hair cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She also is a firm believer in the womanly ideal.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Hadwisa was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Hadwisa's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Hadwisa and her spouse have recently divorced.
Motivation: She seems to be bored by most things; and to find somewhere to settle down
Ideals: Joker. Flaws: Ugly, Impulsive, Mundane, Antagonistic. Occupation: Ploughman
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 10 pp.
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Their contribution stands as a beacon of hope for all adventurers!