Moon Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a pastel vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her pastel boots flare out at the collars. Her black fur has been sun bleached extensively. Her green eyes are slightly larger than normal.
Personality: She has a massive crush on the younger sibling of the Assassin who has hired her part-time. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She dropped out of school before completing her studies. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She has money and likes to spend it; and wants her loneliness to end
Ideals: Athletic, Logical. Flaws: Impulsive. Bonds: Has a crush, Rich. Occupation: Assassin
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 37 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: Just what you see.
Bernard Darlington, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a weathered and beat up set of banded mail beneath an oversized grey coat, and a wedding ring on his left hand. His red hair and beard is wavy and long. His eyes are blue and he is always smoking a pipe.
Personality: He is extraordinarily eccentric. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Bernard never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He has passion for adventuring and risk; and wishes to resurrect an old love
Ideals: Artistic. Flaws: Insane, Shy. Bonds: In love. Occupation: Map Maker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 140 gp.
Clerebold Graeme, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy grey suit. He carries with him a set of halberds on his belt, each one with a amber on the hilt. He keeps his long auburn hair kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also hits on women, regardless of circumstances.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in halberd use. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Many giants want him driven away.
Ideals: Fighting. Flaws: Insomniac, Disease. Bonds: Attractive, Has a crush, Enemies. Occupation: Adventurer
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 30 pp. Carnelian (60 gp).
Everard Ogden, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His green eyes are slightly larger than normal.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often; and he feels threatened by others
Ideals: Athletic, Persistence. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Barber
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 10)
Armor Class 11
Hit Points 24 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 18 (+4) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Auran, Druidic, Celestial, Draconic
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +4
Possessions: Brass mug with jade inlays (600 gp). Jeweled electrum ring (3000 gp). Black velvet mask with numerous citrines (140 gp). Solid gold idol (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp).
Kathra Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a penchant for wearing a ring with an oversized emerald on her left hand. She keeps her blonde hair in a pixie cut. Her face is scarred and worn.
Personality: She is witty, but her monotone delivery comes off as unnerving She also hits on women, regardless of circumstances.
History: Born in a small village she learned the ways of the warrior from her mother. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she would like to get married and retire
Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Rich, Has a crush. Occupation: Sage
Voice: High pitched, excited
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 15 (+2) | 9 (-1) | 3 (-4) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 7000 cp. Brass mug with jade inlays (300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Adrie Durkin, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears very tight pants and wife beaters, though occasionally she sports a yellow coat. With wild chestnut hair. She has gleaming, smiling green eyes.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She believes the world needs to unite to get rid of goblins once and for all.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Like her mother and her brother before her, after school she went straight into learning to become a Apothecary. She was granted martial powers by her dying brother.
Motivation: She has passion for adventuring and risk; and she is unsatisfied with her job
Ideals: Gifted. Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Apothecary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 46 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. Black pearl (500 gp). Peridot (60 gp). 1 Minor magic item. 1 Minor magic item.
Enialis Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his right hand. His white hair is drawn into a tight pony tail with a clover scrunchie. His hazel eyes are passionate and lively.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is harsh and unforgiving.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was granted druidic powers by his dying sister.
Motivation: His relatives are trying to arrange a marriage; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, In love, Attractive, Family. Occupation: Shipwright
Voice: Australian accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 8 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 7 (-2) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1000 gp.
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