Chay Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with red lining and desert motifs. He keeps his long silver hair kept up in a rat tail. His brown eyes are passionate and lively.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great joy in being the best Body Guard in town.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 13 years.
Motivation: He wants to meet his childhood hero.
Ideals: Athletic, Optimist, Gifted. Bonds: Job, Adventurer. Occupation: Body Guard
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 29 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 20000 cp. Moonstone (80 gp). Jade (110 gp). 1 Minor magic item. 1 Minor magic item.
Ermina Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned female wears clothing that is held on in multiple layers but all of it is in poor condition. She is tall, broad shouldered and powerfully built. She has slicked back red hair. Her brown eyes dart from person to person to random spaces in the air.
Personality: She is extraordinarily eccentric. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is compelled to act according to her religious beliefs; and she is not mentally stable, and does not behave rationally
Ideals: Professionalism. Flaws: Insane. Bonds: Poor, Religious, Mentor. Occupation: Merchant
Voice: Stutters
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 5000 cp. 1 Masterwork Common Melee.
Dimble Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears light armors faded through time and improper care. He has no hair. He wears an eyepatch.
Personality: He acts crazy and hedonistic. He has a habit of throwing himself into exceedingly dangerous situations.
History: Dimble hails from a village terrorized by brigands. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Dimble was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Revenge.
Flaws: Ugly, Hedonist, Impulsive. Bonds: Enemies. Occupation: Barkeep
Voice: Russian accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 46 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 20 (+5) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 600 gp.
Emeny Law, Female Human [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She is physically well-built. With wild blonde hair. Her thin eyebrows rest above her beady gray eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She tends to her Butcher job now, and dutifully fulfills any obligations she has.
Motivation: To be a Mayor again.
Flaws: Ugly, Impulsive. Bonds: Poor, Job, Religious, Mentor. Occupation: Butcher
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 88 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 400 pp. Peridot (30 gp). Red-brown spinel (100 gp). Obsidian (14 gp). Emerald (400 gp). Brown-green garnet (100 gp). Alexandrite (200 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fragrant Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a feathered hat to hide her balding. She is baby faced.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Sold as a small child to a wizard, Fragrant was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From there she went from mercenary job to mercenary job. She moves from town to town, unable to find a place to settle.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she loathes her own lifestyle
Flaws: Depressed. Bonds: Enemies, Adventurer, Mentor, Immigrant. Occupation: Marshal
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 11)
Armor Class 14
Hit Points 103 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
Possessions: 700 gp. Tourmaline (70 gp). Star rose quartz (30 gp). Black pearl (200 gp). Zircon (30 gp). Hematite (4 gp). 1 Minor magic item.
Torz Harrington, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. He keeps his long red hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He comes from a rich western family. Cursed with a spirit at a very young age, Torz has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Many orcs want him driven away; and he wants revenge against orcs
Flaws: Forgetful, Disease. Bonds: Attractive, Immigrant, Enemies, Rich. Occupation: Farmer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 14)
Armor Class 12
Hit Points 79 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 |
Possessions: 5000 gp. Alexandrite (1100 gp). Golden yellow topaz (1100 gp). Sard (80 gp). White opal (400 gp). Rose (80 gp). Hematite (10 gp).
Thea Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: She usually wears her red robe and has her shortbow always slung over her shoulder. She is bristling with hidden weapons, mostly shortbows and clubs. Her brown hair is kept up in a ponytail inside a small hat. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a font of random trivia from the lore and stories she has discovered
History: Born in a small village she learned the ways of the warrior from her father. Over the years she perfected her riding and shooting skills. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac
Ideals: Fighting, Logical. Bonds: Criminal record, Attractive, Nature. Occupation: Seamstress
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 500 gp.
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