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NPC Generator

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Merla Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears her hair in dreadlocks. She is very pretty but has cold, dead eyes.

Personality: While she acts the brute, she is far gentler than she would appear. As long as the job gets done she does not care how it got done.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has chosen to use the inheritance that was left to her frivolously. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and to end her boredom

Ideals: Athletic, Fighting, Professionalism. Flaws: Mundane. Bonds: Rich, Attractive. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Merla Tealeaf, Female Halfling Rogue 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Auran, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Dariff Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is dressed in an above average manner. She has a penchant for wearing a ring with an oversized emerald on her left hand. She wears her black hair up. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She does not trust anyone and sleeps with one eye open.

History: The child of western immigrants she idolized her mother. A few years later when the north was not economically sound they moved to her current location. She left for the west, certain she would find work there.

Motivation: She is greedy.

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Rich, Immigrant. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Dariff Burrowfound, Female Dwarf Wizard 6
Medium (3'11") Dwarf, True Neutral (CR 6)
Armor Class 14
Hit Points 38 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)12 (+1) 14 (+2)7 (-2)
Skills Athletics +4, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 10000 cp.


Social Check DCs


Jade In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears just a pastel suit. Her cinnamon fur is lengthy. Her thin eyebrows rest above her beady hazel eyes.

Personality: She will rave to anyone who will listen. She is harsh and unforgiving.

History: The child of a Sage, who enjoyed hunting, Jade was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She is untrained/undisciplined, which makes her dangerous.

Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Insane, Antagonistic. Bonds: Nature. Occupation: Crown-heir

Voice: German accent

Attributes [hide]

Jade In the Wind, Female Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 140 gp. 1 Breastplate.


Social Check DCs


Mardnab Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she tends to wear a large blue jacket. Her chestnut hair is smooth and relatively long. Her eyes, though not visible through her cowl, are gray.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She is a Slaad in disguise. She found a children's book about a Gnome Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mardnab fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Logical, Fighting. Flaws: Greedy. Bonds: Adventurer. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

Mardnab Oomtrowl, Female Gnome Paladin 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 44 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 20 (+5)13 (+1) 9 (-1)10 (+0)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Patrin Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears black leather gloves, a black jacket, and tight pants. His right leg appears badly burned and disfigured. He wears a feathered hat to hide his balding. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He has a small toy that he constantly fidgets with.

History: He was raised in a mountains tribe. His first spouse was a Bather, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Gifted. Flaws: Addict. Bonds: Nature, Family. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Patrin Turnuroth, Male Dragonborn Druid 2
Medium (6'2") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)16 (+3) 6 (-2)13 (+1)
Skills Animal Handling +0, Athletics +6
Senses Passive Perception 8
Languages Common, Gnome, Abyssal, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 290 gp.


Social Check DCs


Sethrekar Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in collared shirts and wears a proper scarf over his head. He wears his black crest up. His eyes are gold.

Personality: Prone to second guessing himself, he comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born into a rich family. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Joker. Flaws: Ugly, Shy, Fearful. Bonds: Rich. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Sethrekar Chumbyxirinnish, Male Dragonborn Fighter 9
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 54 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 14000 sp. A pair of silk slippers encrusted with tiny pearls. (60 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). 1 Minor magic item.


Social Check DCs


Gerald Asheton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Gardener uniform. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long chestnut hair reaches down to his waist. His eyes are a pleasant amber.

Personality: He is fixated on the number 50. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Logical, Gifted. Flaws: Insane. Bonds: Job, Nature. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Asheton, Male Human Monk 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)7 (-2) 17 (+3)16 (+3)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 120 gp. Banded agate (11 gp).


Social Check DCs

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