Varis Horineth, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a faded coat and loose pants complete with Stetson hat. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart from person to person.
Personality: He is very quiet and rarely speaks above a whisper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born into a rich family. His father took him hunting and taught him how to get in the mind of other creatures. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to get laid; and he's attracted to the pc
Flaws: Shy. Bonds: Adventurer, Rich, Nature, Has a crush. Occupation: Roofer
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 19000 cp.
Mary Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her silver hair is matted, messy, and big. She wears large thick round spectacles.
Personality: She dislikes all the random violence that takes place in the south. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born to loving parents in a slum to the south. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She used her abilities to trick people and travel the world for free.
Motivation: A rival would like her out of the picture.
Ideals: Pacifist. Flaws: Ugly, Insane. Bonds: Criminal record, Poor. Occupation: Engraver
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bree Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a long, red, dusty cloak. Her attire stands in sharp contrast to her falchion, which is beautifully polished and possesses an ornate carving of a skull on it. Her hair is always cut to a buzz. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Bree is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is lazy and tries to find solutions quickly.
History: Bree lived on a farm with her father, near the main road leading to a nearby town. In her 13th year, her parents were killed by a drow raid, leaving Bree alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by drow. Bree was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Extrovert. Flaws: Lazy. Bonds: Family, Enemies. Occupation: Crown-heir
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Duvamil Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She sports a flattop hair cut. Her eyes are likewise blue.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She can't help but pocket interesting objects she comes across
History: Her father raised her in a mountain cabin. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Duvamil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Duvamil. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: To settle down with her crush; and to reunite with her old friends
Ideals: Optimist. Bonds: Criminal record, Nature, Adventurer, Has a crush. Occupation: Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 51 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 8 (-1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Aquan, Giant
Attacks Melee +3 / 4d6-2, Ranged +5 / 4d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. Cloth of gold vestments (150 gp). Golden circlet with four aquamarines (5000 gp). A necklace of small pink pearls (5000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). 1 Medium magic item.
Purson Rage, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear green clothing when he does not wear armor. His brown hair is braided into rings. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.
Motivation: Wants to have a good time and be beloved; and to get a good night's sleep
Ideals: Optimist. Flaws: Ugly, Addict, Secretive. Bonds: Poor, Mentor. Occupation: Unemployed
Voice: Low range voice
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 800 sp.
Shadow Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears professional attire. His beige fur, when down, is lengthy. His skin is flawless and his yellow eyes scan people very quickly.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.
History: Born in the east to a Stableman, Shadow learned a great deal about his mother's area of expertise. Through the years after Shadow was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Shadow's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Further expansion of business; and to reunite with his old friends
Flaws: Lazy, Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Stableman
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
Possessions: 500 gp.
Ekk Oakes, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a white armored body suit, with a simple red line shooting up and back down. Her auburn hair is cut short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She exudes charisma. She is a tour de force of persuasion. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She is the product a well kept family trust fund and as such has never really known need. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ekk grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ekk. Recently she has begun working with bootleggers and crooks.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture
Bonds: Attractive, Family, Rich, Criminal record. Occupation: Miner
Voice: Posh accent
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Tiger eye turquoise (14 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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