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NPC Generator

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Advanced [show]


Caelynn Mystralath, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears yellow leather gloves, a yellow jacket, and tight pants. Her long silver hair reaches down to her waist. Her thin eyebrows rest above her beady violet eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Philantrophist, Optimist, Gifted. Flaws: Ugly. Bonds: In love. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Caelynn Mystralath, Female Half-Elf Aristocrat 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 13 (+1)17 (+3)
Skills Religion +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Undercommon, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Rock crystal (30 gp). Moss agate (14 gp). Aquamarine (1600 gp).


Social Check DCs


Adelaide Wordsworth, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a simple grey robe with brown stripes complete with hood. Her silver hair is drawn into a tight pony tail with a cross scrunchie. She wears crescent spectacles with a black brim.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born in a small desert village. Her mother was very strict, and drilled into her lessons on being the perfect lady. After a long history of fighting, Adelaide and her spouse have recently divorced.

Motivation: She'd like to take her coworkers down a peg; and her spouse's relatives view her with great suspicion

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Family, Nature, Job. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Adelaide Wordsworth, Female Human Warlock 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 10 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 20 gp.


Social Check DCs


Osah Fear, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bastard sword, but if one is not available she will default to her ceremonial dagger. She wears a colorful flower in her black hair. She wears round tiny glasses practically rammed into her face.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Osah was born with her father's beautiful face. She was an athlete and attended two major summer competitions. She never won. During her travels, Osah and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Osah discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Osah fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She loathes her own lifestyle; and wants to work out more often

Ideals: Athletic, Opinionated. Flaws: Depressed. Bonds: Attractive. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Osah Fear, Female Tiefling Ranger 8
Medium (4'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 120 pp.


Social Check DCs


Greeba Tyndall, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her red hair is lengthy and is close to two feet long. Her brown eyes peer out from beneath her feathered white hat.

Personality: She has a massive crush on the younger sibling of the Herbalist who has hired her part-time. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark; and she wants to get laid

Flaws: Ugly. Bonds: Has a crush, Rich, Nature, Job, Adventurer. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Greeba Tyndall, Female Half-Orc Cleric 2
Medium (5'8") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 320 gp.


Social Check DCs


Altho Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. With bright auburn hair and a scraggly beard. His half smiles and brown eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Altho was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's looking for his big break; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Altho Thorngage, Male Halfling Adept 14
Small (3'1") Halfling, Chaotic Good (CR 14)
Armor Class 15
Hit Points 90 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 16 (+3)15 (+2) 10 (+0)13 (+1)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Undercommon, Terran
Attacks Melee +4 / 4d6-1, Ranged +9 / 4d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133

Possessions: 6000 gp. Golden pearl (80 gp). Rose (80 gp). Smoky quartz (80 gp). Amber (80 gp). 1 Medium magic item.


Social Check DCs


Caramip Welber, Female Gnome [Permalink]

Personal [hide]

Description: She has a large blue mantle and cape that has been intricately interwoven into her tan robe. Her skin is fair and her fingers are delicate and long. Her red hair is cut short. Her eyes are likewise hazel.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She can't help but pocket interesting objects she comes across

History: Gifted from a young age, Caramip studied abroad. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). Some 3 years later her spouse died after the birth of her son. Heartbroken, Caramip never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Meet up once more with her childhood friend; and regain custody of her son

Ideals: Gifted. Bonds: Criminal record, Adventurer, In love, Family. Occupation: Shepherd

Voice: Slow speaker

Attributes [hide]

Caramip Welber, Female Gnome Bard 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)16 (+3) 10 (+0)11 (+0)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Terran, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Delg Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is styled in orderly dreadlocks. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As long as the job gets done he does not care how it got done.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Delg grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Delg. He now spends his time doing works of charity.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Philantrophist, Professionalism. Bonds: Attractive, Criminal record. Occupation: Sailor

Voice: Australian accent

Attributes [hide]

Delg Strakeln, Male Dwarf Paladin 4
Medium (3'11") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)10 (+0) 15 (+2)14 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp.


Social Check DCs

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