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NPC Generator

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Advanced [show]


Jabbie Offund, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Jabbie hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Jabbie took refuge in the old dungeon and found the beat up club and armor he uses now. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Artistic, Impeccable. Flaws: Insane. Bonds: Mentor, Nature. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Jabbie Offund, Male Gnome Wizard 3
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Trym Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is golden and curly. His violet unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born several months after his father was called into army service. Like his father and his brother before him, after school he went straight into learning to become a Shepherd. He inherited the family business which he has now maintained for 3 years.

Motivation: Many giants want him driven away; and he is unsatisfied with his job

Ideals: Joker, Philantrophist. Flaws: Disease. Bonds: Military, Job, Enemies. Occupation: Shepherd

Voice: High pitched and raspy

Attributes [hide]

Trym Dalanthan, Male Half-Elf Rogue 15
Medium (5'7") Half-Elf, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 96 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)19 (+4) 14 (+2)13 (+1)
Skills Athletics +8, Insight +7
Senses Passive Perception 12
Languages Common, Elven, Ignan, Halfling, Orc, Giant
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +7

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). A roughly beaten golden orb (70 gp). 1 Medium magic item.


Social Check DCs


Cimer Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His blue hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east, but his parents moved at a very young age to the north. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Merchant

Voice: Can't modulate volume

Attributes [hide]

Cimer Ignominy, Male Tiefling Druid 15
Medium (5'7") Tiefling, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 100 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 15 (+2)8 (-1)
Skills Persuasion +4, Survival +7
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Druidic
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 5000 gp. Carnelian (80 gp). Alexandrite (600 gp). Alexandrite (600 gp). Golden pearl (150 gp). Chrysoprase (80 gp). Canary diamond (7000 gp). Malachite (9 gp). Lapis lazuli (9 gp). Chrysoprase (80 gp). Red-brown spinel (150 gp). Violet garnet (600 gp). Iolite (80 gp). Rich purple corundum (400 gp). Citrine (80 gp). Freshwater pearl (9 gp). Rich purple corundum (400 gp). Deep blue spinel (600 gp). Amethyst (150 gp). Eye agate (9 gp).


Social Check DCs


Tervaround Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'5" and wears an entirely blue suit with red socks and a vest with buckled shoes. She wears her chestnut hair up in a very large beehive style do. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a small toy that she constantly fidgets with.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Tailor arts, while her father instructed her in etiquette, music and courtly manner. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Tervaround grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tervaround. After months of barely getting by, Tervaround managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She has decided she is irredeemable; and to unite with her brother

Flaws: Addict, Depressed. Bonds: Rich, Criminal record, Family. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Tervaround Shadowcloak, Female Gnome Sorcerer 5
Small (3'5") Gnome, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)16 (+3) 9 (-1)10 (+0)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 9
Languages Common, Gnome, Auran, Terran, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Modean Revile, Male Tiefling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is physically well-built. His hair is silver, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As long as the job gets done he does not care how it got done.

History: Modean was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels kind of lost in life; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism, Persistence. Flaws: Secretive, Insane. Bonds: Attractive. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Modean Revile, Male Tiefling Warrior 7
Medium (5'0") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 9 (-1)14 (+2)
Skills Medicine +2, Nature +5
Senses Passive Perception 9
Languages Common, Infernal, Goblin
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aerdeth Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in an above average manner. His brown hair is cut jaggedly and amateurishly. His blue eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Aerdeth and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Philantrophist. Flaws: Shy, Antagonistic. Bonds: Attractive. Occupation: Fisher

Voice: Squeaky

Attributes [hide]

Aerdeth Iranapha, Male Elf Paladin 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)15 (+2) 8 (-1)9 (-1)
Skills Deception +1, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Aquan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Lapis lazuli (7 gp). Golden pearl (110 gp). Citrine (30 gp).


Social Check DCs


Gruk Hastings, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are brown and catlike.

Personality: He is fixated on the number 81. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy and tries to find solutions quickly.

History: Gruk was born the youngest of three triplets. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother

Flaws: Insane, Lazy. Bonds: Poor, Family. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Gruk Hastings, Male Half-Orc Monk 7
Medium (6'5") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 9000 sp.


Social Check DCs

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